Awakening Mode: Difference between revisions

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*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading.
*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading.
**Awakening can still be interrupted on rare occasions, either by being attacked or scripted events.
**Awakening can still be interrupted on rare occasions, either by being attacked or scripted events.
*While under an effect that would grant three Awakening Beads, one-bead characters will gain three beads worth of Awakening duration upon Awakening. Additionally, [[Ain]]'s [[Power System#Spiritualism|Spiritualism]] will automatically progress to the third stage.
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==Trivia==
*Before the 01/04/2024 (KR)/01/31/2024 (NA) Awakening revamp, the maximum Awakening duration of one-bead characters was not affected by the Awakening Duration stat and could only be increased by Passives. The only exception to this was [[Ain]], whose Awakening duration would reset upon Re-Awakening.
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