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Awakening Mode: Difference between revisions

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=== How to Use ===
=== How to Use ===
To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Awakening Beads can also be generated by certain consumable items or with the activation of [[Fever]]. Both of these can be viewed next to your character portrait. The charge gauge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads is available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat.  
With the exception of [[Add]], [[Ain]], [[Laby]], [[Noah]] and [[Cor Guardian]], each character will have a maximum of 3 awakening beads.<br>
To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Awakening Beads can also be generated by certain consumable items or with the activation of [[Fever]]. Both of these can be viewed next to your character portrait. The charge gauge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads is available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat.
[[File:Awakening Potion.png|right|thumb|An Awakening Potion]]
[[File:Awakening Potion.png|right|thumb|An Awakening Potion]]
Once you have one or more Beads, press the left '''CTRL''' key to consume all beads and activate Awakening. The duration of Awakening is equal to 30 seconds per bead consumed. The duration can be further increased by raising your ''Awakening Time'' stat or through certain Passives. Awakening Beads cannot be consumed while Awakening Mode is already active.  
Once you have one or more Beads, press the left '''CTRL''' key to consume all beads and activate Awakening and receive a buff which stacks corresponding to number of beads consumed ('''Max. 3''').<br>This is not applied to characters who only have one awakening bead, namely [[Cor Guardian]], [[Add]], [[Laby]] and [[Noah]] classes. In [[Ain]]'s case, stacks will always start from 0 and increase by 1 per bead consumed while awakened.<br>The stacks do not provide additional stat bonuses and only certain character-specific abilities are dependent on how many times the buff is stacked unless otherwise under passives effect.
 
By default, the duration of Awakening is equal to 30 seconds per bead consumed. The duration can be further increased by raising your ''Awakening Duration Increase'' stat or through certain Passives. If you have awakening beads while in Awakening Mode, you can re-awaken by pressing the awakening key again.


Awakening Mode can also be activated through the use of certain [[consumable]] items or picking up an [[Power-ups|Awakening Potion]].
Awakening Mode can also be activated through the use of certain [[consumable]] items or picking up an [[Power-ups|Awakening Potion]].
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=== [[Add]] ===
=== [[Add]] ===
:''Main Article: [[Dynamo Point System]]''
:''Main Article: [[Dynamo Point System]]''
Unlike other characters' Awakening, '''Add''''s Awakening is called '''Dynamo Configuration Mode''', where he uses a new resource called DP instead of Awakening Beads. As long as he has at least 100 DP, by consuming 50 DP, Add can enter '''Dynamo Configuration Mode''' and receive the benefits of Awakening Mode. Unlike other characters, this mode can be maintained for as long as the player wishes, so long as they have DP.
Unlike other characters' Awakening, '''Add''''s Awakening is called '''Dynamo Configuration Mode''', where he uses a new resource called DP instead of Awakening Beads. As long as he has at least 100 DP, by consuming 50 DP, Add can enter '''Dynamo Configuration Mode''' and receive the benefits of Awakening Mode. Unlike other characters, this mode can be maintained for as long as the player wishes, so long as they have DP.


Unlike other Characters, '''Add''''s Awakening animation does not provide Skill Freeze but will grant him invulnerability during activation and will deal damage.
Unlike other Characters, '''Add''''s Awakening animation does not provide Skill Freeze but will grant him invulnerability during activation and will deal damage.
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*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading.
*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading.
**Awakening can still be interrupted on rare occasions, either by being attacked or scripted events.
**Awakening can still be interrupted on rare occasions, either by being attacked or scripted events.
*While under an effect that would grant three Awakening Beads, one-bead characters will gain three beads worth of Awakening duration upon Awakening. Additionally, [[Ain]]'s [[Power System#Spiritualism|Spiritualism]] will automatically progress to the third stage.
*For characters whose 3rd awakening bead changes their appearance, their appearance will change at 3 stacks of awakening. Meaning you will change appearance if you re-awaken 3 times using 1 bead for example.
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==Trivia==
*Before the 01/04/2024 (KR)/01/31/2024 (NA) Awakening revamp, the maximum Awakening duration of one-bead characters was not affected by the Awakening Duration stat and could only be increased by Passives. The only exception to this was [[Ain]], whose Awakening duration would reset upon Re-Awakening.
*Prior to achieving transcendence, [[Laby]] is able to also stack the awakening buff. This is however only a visual bug as it does not increase stats or affect gameplay.
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