Azure Finale: Difference between revisions

No change in size ,  19 December 2018
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Text replacement - "independant" to "independent"
m (Text replacement - "independant" to "independent")
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**On one side, a target can receive roughly 120 hits, which totals up to ~{{formatnum:{{#expr:  162*120}}}}% (~{{formatnum:{{#expr:  18*120}}}}% in PvP) Magical Damage from the '''Magic Bullet''' portion alone.
**On one side, a target can receive roughly 120 hits, which totals up to ~{{formatnum:{{#expr:  162*120}}}}% (~{{formatnum:{{#expr:  18*120}}}}% in PvP) Magical Damage from the '''Magic Bullet''' portion alone.
***If a target completely surrounds Chung and takes ~222 hits, it will deal up to ~{{formatnum:{{#expr:  162*222}}}}% (~{{formatnum:{{#expr:  18*222}}}}% in PvP) Magical Damage.
***If a target completely surrounds Chung and takes ~222 hits, it will deal up to ~{{formatnum:{{#expr:  162*222}}}}% (~{{formatnum:{{#expr:  18*222}}}}% in PvP) Magical Damage.
*If this Skill is used during [[Freiturnier#Heavy Tanking|Heavy Tanking]], the Hyperactive '''will activate and execute by itself''', allowing Chung to freely move and attack independant of the Skill.
*If this Skill is used during [[Freiturnier#Heavy Tanking|Heavy Tanking]], the Hyperactive '''will activate and execute by itself''', allowing Chung to freely move and attack independent of the Skill.
**There is a gap between Chung and the bullets' hitboxes, meaning if a small target is beside Chung, they will not receive any hits from the '''Magic Bullet''' portion of the skill.
**There is a gap between Chung and the bullets' hitboxes, meaning if a small target is beside Chung, they will not receive any hits from the '''Magic Bullet''' portion of the skill.
*The final portion of the skill has a relatively small hitbox. However, there is a vortex right before the lock-on sign disappears.
*The final portion of the skill has a relatively small hitbox. However, there is a vortex right before the lock-on sign disappears.
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