Backflip Shot: Difference between revisions

m (Text replacement - "DBgrandarrows.png" to "DaybreakerPassive1.png")
 
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! Mode !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown
! Mode !! Arrow (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| colspan="5" | '''Normal'''
| colspan="5" | '''Normal'''
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<br>


== Total Damage ==
==Extra Information==
=== Total Damage ===
{{Damage|true|Rena
{{Damage|true|Rena
|dmg=247
|dmg=247
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|passive2=Arrow Mastery
|passive2=Arrow Mastery
|combine=1,2
|combine=1,2
|combine_suffix=([[Grand Archer]])
|combine_suffix=<br>([[Daybreaker]])
}}
}}
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
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SnipingRangerPassive1.png; Hawk Eye;
SnipingRangerPassive1.png; Hawk Eye;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive2.png; Vibe Shot;
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
DaybreakerPassive1.png; Grand Arrow;
DaybreakerPassive1.png; Grand Arrow;
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*If timed correctly, this skill is effective in catching the opponent off-guard.
*If timed correctly, this skill is effective in catching the opponent off-guard.
*Each arrow counts as 1 attack in the NF gauge.
*Each arrow counts as 1 attack in the NF gauge.
*With enough speed, you can continue your attack with a midair skill before Rena hits the ground.  
*With enough action speed, you can continue your attack with a midair skill before you hit the ground.  
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