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Text replacement - "{{ADSquareSkill}}" to ""
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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| colspan="4" | '''Normal'''
| colspan="4" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 639% || rowspan=2 | 30 ECP || 30 Seconds
| {{PvE}} || 639% || rowspan=2 | 30 ECP || 30 Seconds
|-
|-
| '''{{PvP}}''' || 254% || 180 Seconds  
| {{PvP}} || 254% || 180 Seconds  
|-
|-
| colspan="4" | '''[Enhanced]'''
| colspan="4" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 766% || rowspan=2 | 35 ECP || 30 Seconds
| {{PvE}} || 766% || rowspan=2 | 35 ECP || 30 Seconds
|-
|-
| '''{{PvP}}''' || 305% || 180 Seconds  
| {{PvP}} || 305% || 180 Seconds  
|}
|}
*{{PvP}} cooldown is fixed and cannot be reduced.
*{{PvP}} cooldown is fixed and cannot be reduced.
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Backstep|Empowered, Persistent|120|30}}
|-
! Empowered Backstep !! Persistent Backstep
|-
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|120}} || {{SkillText|Persistent|30}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Damage|true|Rose
|-
|dmg=766
! Mode !! Normal !! Empowered
|pvp_dmg=305
|-
|empowered=true
| {{PvE}}
}}<br>
| 766% || {{formatnum:{{#expr: 766*1.2}}}}%
|-
| {{PvP}}
| 305% || {{formatnum:{{#expr: 305*1.2}}}}%
|}


=== Miscellaneous ===
=== Miscellaneous ===
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== Related Skills ==
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
| valign="top" |  
|-
| valign="top" |
===[[Tempest Burster]]===
===[[Tempest Burster]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:HeavyBarrel9.png]]
StormTrooper3.png; Shear Plate;
| align="center" width="150" |  [[Miracle Vision]]
}}
|-
| valign="top" |
| width="40" | [[File:StormTrooper3.png]]
| align="center" width="150" |  [[Shear Plate]]
|-
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
|}
| valign="top" |  
===[[Black Massacre]]===
===[[Black Massacre]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:CrRTrans5.png]]
CrRTrans5.png; Frenzy Locked-Trans2;
| align="center" width="150" | [[Frenzy]] {{Locked Skill|Trans2}}
}}
|}
| valign="top" |
===[[Minerva]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
| width="40" | [[File:VakPassive.png]]
| align="center" width="150" | [[Battlefield Angel]]
|}
| valign="top" |  
| valign="top" |  
===[[Prime Operator]]===
===[[Prime Operator]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:MHPassive.png]]
Prime Operator - Passive 1.png; Mecha Control
| align="center" width="150" | [[Mechanic Mastery]]
}}
|-
|}<br>
| width="40" | [[File:MHBuff.png]]
| align="center"  width="150" | [[Limit Over]]
|- <!--
| width="40" | [[File:OptTrans4.png]]
| align="center"  width="150" | [[Awakened Will: Optimus]]
|-
| width="40" | [[File:Prime Operator - Passive 1.png]]
| align="center"  width="150" | [[Mecha Control]] -->
|}
|}
<br>


== Tips and Details ==
== Tips and Details ==
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*Even though the skill can be used during Over Strike, you can't cast it if you don't have enough ECP.
*Even though the skill can be used during Over Strike, you can't cast it if you don't have enough ECP.
*This is currently one of only two evasive skills that are able to deal damage, the other being [[Dritt · Stilett]].
*This is currently one of only two evasive skills that are able to deal damage, the other being [[Dritt · Stilett]].
**Additionally, this is the only evasive skill to not have '''Light''' and '''Regenerating (1)''' as its skill traits.
*Before '''[Enhanced]''', this skill consumes only 30 ECP for some reason, which is not listed in its tooltip at all and might possibly be related to the old version that used 30 ECP all the time.
*Before '''[Enhanced]''', this skill consumes only 30 ECP for some reason, which is not listed in its tooltip at all and might possibly be related to the old version that used 30 ECP all the time.
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