Bethma Lake (Night): Difference between revisions
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{{History}} | {{History}} | ||
{{Languages|Bethma Lake (Night)}} | {{Languages|Bethma Lake (Night)}} | ||
{{DungeonPage | {{DungeonPage|Old | ||
| Color={{ColorSel|Village|3}} | | Color={{ColorSel|Village|3}} | ||
| DunButton=3-3Button.png | | DunButton=3-3Button.png | ||
| SmallPic=3-3select.png | | SmallPic=3-3select.png | ||
| BigPic=3- | | BigPic=Old 3-3new2.png | ||
| DunName=Bethma Lake (Night) | | DunName=Bethma Lake (Night) | ||
| Quotation=You've headed to Bethma Lake again in the middle of the night. | | Quotation=You've headed to Bethma Lake again in the middle of the night. | ||
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| LvFit=0 | | LvFit=0 | ||
| DunMap=[[File:Bethma Lake (Night) Map.png]] | | DunMap=[[File:Bethma Lake (Night) Map.png]] | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[File:3-3-1.jpg|60px]] | |[[File:3-3-1.jpg|60px]] | ||
|'''Fire Komodo''' - A Komodo that helps the '''Lizardmen''' tribe attack you. | |'''Fire Komodo''' - A Komodo that helps the '''Lizardmen''' tribe attack you. | ||
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*'''Magic Missile:''' The Shaman can cast a magic missile that falls at a diagonal angle. | *'''Magic Missile:''' The Shaman can cast a magic missile that falls at a diagonal angle. | ||
*'''Heal:''' He is able to heal himself and mobs around him. | *'''Heal:''' He is able to heal himself and mobs around him. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=< | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:3-3-mboss.jpg|60px]] | |[[File:3-3-mboss.jpg|60px]] | ||
|'''Saurus Supervisor''' - Leader of '''Lizardmen Sauruses''', he is also the strongest, especially with his gigantic spiked club. | |'''Saurus Supervisor''' - Leader of '''Lizardmen Sauruses''', he is also the strongest, especially with his gigantic spiked club. | ||
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*'''Knock Up:''' Saurus Supervisor prepares himself then swings his club launching targets into the air. | *'''Knock Up:''' Saurus Supervisor prepares himself then swings his club launching targets into the air. | ||
*'''Double Attack:''' A two hit combo with his club. | *'''Double Attack:''' A two hit combo with his club. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File:3-2-trap.jpg|60px]] | |[[File:3-2-trap.jpg|60px]] | ||
|'''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you! | |'''Totem''' - An inert Totem that stands still. But don't get too close to it or else fire will come out of its mouth straight at you! | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:3-3-boss.jpg|60px]] | |[[File:3-3-boss.jpg|60px]] | ||
|'''Shadow Warrior''' - Although this boss may look like the '''Lizardman Warriors''' from '''[[Dragon Road]]''', the Shadow Lizardman is much stronger than you think. With agile capabilities making him hard to aim at, the Shadow Lizardman also uses its duel swords for a flurry of attacks! | |'''Shadow Warrior''' - Although this boss may look like the '''Lizardman Warriors''' from '''[[Dragon Road]]''', the Shadow Lizardman is much stronger than you think. With agile capabilities making him hard to aim at, the Shadow Lizardman also uses its duel swords for a flurry of attacks! | ||
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*'''Boomerang:''' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit. | *'''Boomerang:''' A very strong skill, the Shadow Lizardman will throw its swords across the field like a boomerang slashing anything that gets in its way. If you are behind it when their swords return, you will be hit. | ||
*'''[[Counter Attack]]:''' Like [[Elsword]]'s [[Counter Attack]] skill, the boss will put up a stance and if you hit him during it, he'll deflect your attack and counter you with his swords, sending you high up into the air. | *'''[[Counter Attack]]:''' Like [[Elsword]]'s [[Counter Attack]] skill, the boss will put up a stance and if you hit him during it, he'll deflect your attack and counter you with his swords, sending you high up into the air. | ||
< | <dfn>}}</dfn> | ||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Shadow Cannon|contents1={{:3-3Bdrop1}} |tab2=Enchanted Ceremonial Sword|contents2={{:3-3Bdrop3}} |tab3=Warrior Dual Weapon|contents3={{:3-3Bdrop4}}|tab4=Warrior Guns|contents4={{:3-3Bdrop5}}|tab5=Headdress of Darkness|contents5={{:3-3Bdrop2}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Shadow Cannon|contents1={{:3-3Bdrop1}} |tab2=Enchanted Ceremonial Sword|contents2={{:3-3Bdrop3}} |tab3=Warrior Dual Weapon|contents3={{:3-3Bdrop4}}|tab4=Warrior Guns|contents4={{:3-3Bdrop5}}|tab5=Headdress of Darkness|contents5={{:3-3Bdrop2}}}} | ||
| SBGM=[http://www.youtube.com/watch?v=kKoQ2Jo9TUc '''''music012_stage'''''] | | SBGM=[http://www.youtube.com/watch?v=kKoQ2Jo9TUc '''''music012_stage'''''] | ||
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File:3-31.jpg | File:3-31.jpg | ||
File:3-3Concept.png|Concept art. | File:3-3Concept.png|Concept art. | ||
File:3-3new.jpg|Old loading image. | |||
</gallery> | </gallery> | ||
|Updates=< | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
|- style="background:{{ColorSel|Village|3}}" class="textfloat" | |- style="background:{{ColorSel|Village|3}}" class="textfloat" | ||
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*'''Bethma Lake (Night)''' deleted. | *'''Bethma Lake (Night)''' deleted. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |