Blade Master: Difference between revisions

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| style="border-style: solid; border-width: 1px" | [[Image:BMcombo1.png]]  
| style="border-style: solid; border-width: 1px" | [[Image:BMcombo1.png]]  
| style="border-style: solid; border-width: 1px" | '''Advanced Finisher '''  
| style="border-style: solid; border-width: 1px" | '''Advanced Finisher '''  
Hit a target three times with a sword, immobilize them with a small black hole (optional attack when the black hole is created), and then cause them to explode.<br>  
Hit a target three times with a sword, immobilize them with a small black hole (pulling in enemies similar to [[Wind Ward]], but has a smaller range and deals one hit per second), dash through the opponent to slash them up to four times, and then cause them to explode.<br>  


Tips: Use this as the ultimate finisher, it deals the most damage. After the final hit, you can still continue hitting your target by using Wolf Fang. You can finish the combo after Wolf Fang by using Shadow Pierce.
Tips: Best used on a flat surface; if the platform is angled, the opponent will most likely land onto the platform and be knocked down. Advanced Finisher is best used at the end of your combo, as it deals the most damage. After the final hit of this attack, you can still continue hitting your target by using [[Wolf Fang]], and finish off with [[Shadow Pierce]].
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| style="border-style: solid; border-width: 1px" | [[Image:BMcombo2.png]]  
| style="border-style: solid; border-width: 1px" | [[Image:BMcombo2.png]]  
| style="border-style: solid; border-width: 1px" | '''Advanced Launch Combo'''  
| style="border-style: solid; border-width: 1px" | '''Advanced Launch Combo'''  
Strike a target with your Nasod hand, launch them upward with an upward hit from your sword, and then knock them away.
Strike a target with your Nasod Arm, launch them upward with an upward hit from your sword, and then knock them away.
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== Skills ==
== Skills ==


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