Blade Master: Difference between revisions

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'''Black Hole Finisher'''  
'''Black Hole Finisher'''  


After doing the standard ZZZ combo, summons out a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, summons out a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
*''Post 1/17 KR patch:''  
*''Post 1/17 KR patch:''  
**This combo is now cancel-able by skills or simply pressing {{CL}} or {{CR}}.
**This combo is now cancel-able by skills or simply pressing {{CL}} or {{CR}}.
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{{CZ}} 150% Phy. Damage <br>
{{CZ}} 150% Phy. Damage <br>
{{CX}} 10% Mag. Damage continuously <br>
{{CX}} 10% Mag. Damage continuously <br>
{{CZ}} 200% Phy. Damage x4 <br>
{{CConZ}} 200% Phy. Damage x4 <br>
(Black Hole Explosion) 200% Mag. Damage
(Black Hole Explosion) 200% Mag. Damage
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'''Triple Swing'''  
'''Triple Swing'''  


Strikes enemies once with your Nasod Claw and execute 3 swings in an elegant manner, launching enemies on the last swing. This combo does not count as a launch and actually resets the launch counter with the second hit, allowing for more than two launches per combo. Its possible to catch the victim after the final swing with skills, →→Z, →→X or →→↑Z.
Strikes enemies once with your Nasod Claw and execute 3 swings in an elegant manner, launching enemies on the last swing. Its possible to catch the victim after the final swing with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}} or {{CDRU}}{{CZ}}.
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{{CX}} 200% Phy. Damage <br>
{{CX}} 200% Phy. Damage <br>
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