Blade Master: Difference between revisions

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'''Black Hole Finisher'''  
'''Black Hole Finisher'''  


After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
After doing {{CZ}}{{CZ}}{{CZ}} combo, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
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{{CZ}} 154% Phy. Damage <br>  
{{CZ}} 154% Phy. Damage <br>  
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+473% Mag. Damage
+473% Mag. Damage
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| [[Image:STCombo1.png]]  
| [[Image:STCombo1Edited.png]]  
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'''Slashing Uppercut'''
'''Slashing Uppercut'''


After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, finishes with an uppercut that launches yourself and the target in the air.
After doing {{CZ}}{{CZ}}{{CZ}} combo, finishes with an uppercut that launches yourself and the target in the air.
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{{CZ}} 154% Phy. Damage <br>
{{CZ}} 154% Phy. Damage <br>
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'''Arm Wave'''  
'''Arm Wave'''  


Dash jump and fire a black hole burst midair then send out a shockwave diagonally downward.
{{CDRU}}{{CX}} is reworked to fire a mini slash instead of a arm blast. Finish the combo by sending out a shockwave diagonally downward.
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{{CDRU}} <br>
{{CDRU}} <br>
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