Blade Master: Difference between revisions
→Additional Combos
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! Image | ! width="30%" |Image | ||
! Description | ! width="50%" |Description | ||
! Damage | ! width="20%" |Damage | ||
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| [[File:BM SKILL.PNG]] | | [[File:BM SKILL.PNG]] | ||
| style="border-style: solid; border-width: 1px" | '''Black Hole Finisher''' | | style="border-style: solid; border-width: 1px" | '''Black Hole Finisher''' | ||
After doing his basic three hit combo, Raven summons out a small black hole from his claw to stun and hold the enemy while he does up to 4 quick slashes. Raven then lets go of his claw and the black hole explodes, launching the enemy away. | After doing his basic three hit combo, Raven summons out a small black hole from his claw to stun and hold the enemy while he does up to 4 quick slashes. Raven then lets go of his claw and the black hole explodes, launching the enemy away. | ||
*''Post 1/17 KR patch:'' | |||
This combo is now cancel-able by skills or simply pressing {{CL}} or {{CR}}. | |||
| 100% Phy. Damage | | | ||
{{CZ}} 100% Phy. Damage <br> | |||
{{CZ}} 100% Phy. Damage <br> | |||
{{CZ}} 150% Phy. Damage <br> | |||
{{CX}} 10% Mag. Damage continuously <br> | |||
{{CZ}} 200% Phy. Damage x4 <br> | |||
(Black Hole Explosion) 200% Mag. Damage | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | [[File:BM COMBO.PNG]] | | style="border-style: solid; border-width: 1px" | [[File:BM COMBO.PNG]] | ||
| style="border-style: solid; border-width: 1px" | '''Advanced Launch Combo''' | | style="border-style: solid; border-width: 1px" | '''Advanced Launch Combo''' | ||
Striking his target with his Nasod Claw, Raven then swings his sword in an elegant manner, sending the enemy flying away. This combo does not count as a launch and actually resets the launch counter with the second hit, allowing for more than two launches per combo. | Striking his target with his Nasod Claw, Raven then swings his sword in an elegant manner, sending the enemy flying away. This combo does not count as a launch and actually resets the launch counter with the second hit, allowing for more than two launches per combo. | ||
| 200% Phy. Damage | | | ||
{{CX}} 200% Phy. Damage <br> | |||
{{CZ}} 120% Phy. Damage <br> | |||
{{CZ}} 200% Phy. Damage <br> | |||
{{CZ}} 280% Phy. Damage | |||
|} | |} | ||
<br> | <br> | ||
== Skills == | == Skills == | ||