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Blade Master: Difference between revisions

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{{Languages|Blade Master}}
{{Languages|Blade Master}}
{{Transcendence Tabs
|Character=Raven
|Class=Blade Master
}}
{{Infobox_character
{{Infobox_character
|name=Raven Cronwell
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|color={{ColorSel|Character|Raven}}
|image=[[File:Master2HQ.png|430px]]
|image={{tabs|name=-|tab1=2nd Job|contents1=[[File:Master2HQ.png|325px]]|tab2=Transcendence|contents2=[[File:BMTransFullTop.png|360px|link=File:Skill Cutin - Blade Master (Trans).png]]}}
|class=[[Image:BlMTiny.png]] Blade Master  
|class=[[Image:BlMTiny.png]][[Image:BMTTiny.png]] Blade Master  
|weapon=Blade, Nasod Arm  
|weapon=Blade, Nasod Arm  
|age=27  
|age=27  
|race=Human-Nasod Cyborg
|Weight=101 kg/116 kg (with Nasod Arm) (222 lb/255 lb)
|Weight=101 kg/116 kg (with Nasod Arm) (222 lb/255 lb)
|tree=[[Image:RavenNEW.png|40px|link=Raven]] > [[Image:STNEW.png|40px|link=Sword Taker]] > [[Image:BMNEW.png|40px|link=Blade Master]] > [[Image:BMTransNEW.png|40px|link=Blade Master/Transcendence]]
|tree=[[Image:RavenNEW.png|40px|link=Raven]] > [[Image:STNEW.png|40px|link=Sword Taker]] > [[Image:BMNEW.png|40px|link=Blade Master]] > [[Image:FBNEW.png|40px|link=Furious Blade]]
|RD=[[File:Korean Flag.png|20px]] 11 February 2010<br>[[File:German Flag.png|20px]] 20 July 2011<br>[[File:Flag-us.png|20px]] 31 August 2011<br>[[File:Chinese Flag.png|20px]] 1 February 2012
|RD=[[File:Korean Flag.png|20px]] 11 February 2010<br>[[File:German Flag.png|20px]] 20 July 2011<br>[[File:Flag-us.png|20px]] 31 August 2011<br>[[File:Chinese Flag.png|20px]] 1 February 2012
|TD=[[File:Korean Flag.png|20px]] 14 July 2016<br>[[File:Japanese Flag.png|20px]] 28 September 2016<br>[[File:Chinese_Flag.png|20px]] 28 September 2016<br>[[File:Flag-us.png|20px]] 28 September 2016<br>[[File:Bresil_Flag.png|20px]] 28 September 2016<br>[[File:Europeanunion.png|20px]] 14 December 2016
|TRD=[[File:Korean Flag.png|20px]] 14 July 2016<br>[[File:Japanese Flag.png|20px]] 28 September 2016<br>[[File:Chinese_Flag.png|20px]] 28 September 2016<br>[[File:Flag-us.png|20px]] 28 September 2016<br>[[File:Bresil_Flag.png|20px]] 28 September 2016<br>[[File:Europeanunion.png|20px]] 14 December 2016
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Blade Master
| Color={{ColorSel|CharStats|Raven}}
| Color={{ColorSel|CharStats|Raven}}
| HP=5
| MATK=2
| MDEF=2
| PDEF=4
| PATK=4
| Speed=3
| Speed=3
| Range=1
| Range=1
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
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= [[File:BMNEW.png]] Blade Master =
= [[File:BMNEW.png]] Blade Master =
{{TooltipColor|D|[A mercenary who mastered the use of a sword]}}<br>
{{#Widget:AdsenseR}}
A master swordsman that uses only his blade to defeat his foes.<br>
=== Specialty ===
{{Specialty|
'''Blade Masters''' are swordsmen that have attained the zenith of fencing skill which is represented by their wind-like steps and rhythmical movement. They embrace softness in great strength, unlike other fencers who merely pursue raw power. Their enemies can never evade their smooth yet fatal attacks aimed at their vital points.
|[[File:RavenNew3.png|link=Sonic Slash]]|Sonic Slash|'''Use the sword to hit the enemy multiple times in Super Armor status.'''
<br>
|[[File:STSactive4.png|link=Bloody Accel]]|Bloody Accel|'''Hit nearby enemies with a bloody sword. Enhances the attacks while Blood Oath is active. Drain HP and leave wounds while skill is active.'''
|[[File:STPassive6.png|link=Victor's Dignity]]|Victor's Dignity|'''A passive skill that permanently lowers the knockdown rate. Also increases the player's attack power depending on the current HP.'''
|[[File:EnsuredVictory.png|link=Winning Strategy]]|Winning Strategy|'''MP gain and critical chance increases on every 5th combo. Never stop attacking, keep striking at the enemy to finish them off.'''
}}
{{Specialty|Trans
|[[File:BMTrans2.png|link=Rend]]|Rend|'''Even stronger after [[Fatal Wound]] or [[Cut Tendon]]. This skill is also useful to continue a combo.'''
|[[File:BMTrans1.png|link=Flash]]|Flash|'''Use this skill to catch an enemy that is mid to long range. Useful to ambush an enemy. Also can be used in the air.'''
|[[File:BMTrans3.png|link=Shoot up Genocide]]|'''Shoot up Genocide|This skill's radius is narrow but have high damage. Use this skill on an enemy with high HP.'''
|[[File:BMTrans5.png|link=Counter Wave]]|Counter Wave|'''Allows Shockwaves combos and [[Evacuation!|Evacuation]] to be more powerful. Eliminate enemies with Shockwave, and prepare a counter with [[Giga Drive]].'''
}}
<br>


{{ADSquare}}
=== Background ===
=== Background ===
Raven's decision to resist using his Nasod arm has pushed him to further advance his swordsmanship. Taming his rage has enlightened his mind and body to the point where he moves with the wind and uses his blade as a sixth sense. Raven's advancement towards Blade Master will unleash swift devastating fencing skills that inflict fatal wounds on his enemy's vital points. He leaves his enemies injured and numb until their bodies decide to give up. Continue to resist the Nasod arm's overwhelming power and dominate your foes with the advanced skills of a Blade Master!  
Raven's decision to resist using his Nasod arm has pushed him to further advance his swordsmanship. Taming his rage has enlightened his mind and body to the point where he moves with the wind and uses his blade as a sixth sense. Raven's advancement towards Blade Master will unleash swift devastating fencing skills that inflict fatal wounds on his enemy's vital points. He leaves his enemies injured and numb until their bodies decide to give up. Continue to resist the Nasod arm's overwhelming power and dominate your foes with the advanced skills of a Blade Master!  
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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Blade Master KR}}
{{:Skill Tree: Blade Master}}
<br>
<br>


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'''Black Hole Finisher'''  
'''Black Hole Finisher'''  


After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
After doing {{CZ}}{{CZ}}{{CZ}}, summons a small black hole to hold the enemy while doing up to 4 quick slashes. Finishes by detonating the black hole, launching enemies away.<br>'''Note:''' There is a glitch where if hit by an enemy and if a "Super armor for x seconds when attacked" effect activates you can keep slashing for an extended period of time.
*''Post 01/17/2013 KR patch:''
**This combo is now cancel-able by skills or simply pressing {{CL}} or {{CR}}.
*''Post 08/13/2015 KR patch:''
**Blackhole's damage decreased.
|  
|  
{{CZ}} 154% Phy. Damage <br>  
{{CZ}} 154% Phy. Damage <br>  
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+473% Mag. Damage
+473% Mag. Damage
|-
|-
| [[Image:STCombo1.png]]  
| [[Image:STCombo1Edited.png]]  
|  
|  
'''Slashing Uppercut'''
'''Slashing Uppercut'''


After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, finishes with an uppercut that launches yourself and the target in the air.
After doing {{CZ}}{{CZ}}{{CZ}}, finishes with an uppercut that launches yourself and the target in the air.
*''Post KR 1/17/2012 patch''
**Now launches a shorter distance.
|  
|  
{{CZ}} 154% Phy. Damage <br>
{{CZ}} 154% Phy. Damage <br>
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{{CUZ}} 304% Phy. Damage
{{CUZ}} 304% Phy. Damage
|-
|-
| align="center" | {{CDRU}}{{CX}}{{CZ}}
| [[File:BMCombo4.png]]
|  
|  
'''Arm Wave'''  
'''Arm Wave'''  


Dash jump and fire a black hole burst midair then send out a shockwave diagonally downward.
{{CDRU}}{{CX}} is reworked to fire a mini black hole instead of an arm blast. Finish the combo by sending out a shockwave diagonally downward.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CX}} 164% Mag. Damage <br>
{{CX}} 164% Mag. Damage <br>
{{CZ}} 100% Phy. Damage x1~vary
{{CZ}} 100% Phy. Damage x1~vary
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
! KR !! NA
|-
| 01/17/2012 || - || align="left" |
*{{buff|Launch distance of {{CZ}}{{CZ}}{{CZ}}{{CUZ}} decreased.}}
|-
| 01/17/2013 || - || align="left" |
*{{buff|{{CZ}}{{CZ}}{{CZ}}{{CX}}{{CConZ}} can now be cancelled with other abilities.}}
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*{{buff|Added new {{CDRU}}{{CX}}{{CZ}} combo.}}
*Added [[Sword Taker]]'s {{CZ}}{{CZ}}{{CZ}}{{CUZ}} to Blade Master.
|-
| 08/13/2015 || - || align="left" |
*{{nerf|Black hole damage in {{CZ}}{{CZ}}{{CZ}}{{CX}}{{CConZ}} decreased.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Blade Master/Skills-KR}}
{{:Blade Master/Skills}}
<br>
 
= [[File:BMTransNEW.png]] [[Transcendence]] =
== Transcendence Advancement ==
{{JobChange|Transcendence}}
<br>
 
== Skills  ==
{{:Blade Master/Transcendent/Skills}}
<br>
<br>


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== Gallery ==
== Gallery ==
:''Full Gallery: [[Raven/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
Image:Master2HQ.png|'''Blade Master's''' Portrait, illustrated by RESS
Image:Master2HQ.png|'''Blade Master's''' Portrait, illustrated by RESS
File:Blademaster.png|Full body skill cut in, illustrated by RESS/흑주돈
File:Blademaster.png|Full body skill cut in, illustrated by 흑주돈
File:Bm.png|'''Blade Master's''' Portrait with both his eyes open.
File:Bm.png|'''Blade Master's''' Portrait with both his eyes open.
File:BMConcept.png|Concept art of '''Blade Master''', designed by RESS
File:04NEWBMFull.png|Full body Cash Shop cut in, illustrated by Sylpi
File:04NEWBMFull.png|Full body Cash Shop cut in, illustrated by Sylpi
File:Skill Cutin - Blade Master (Trans).png|'''Blade Master''''s Transcendence Skill Cut-in.
File:Awakening Cutin - Blade Master (Trans).png|'''Blade Master''''s Transcendence Awakening Cut-in.
</gallery>
</gallery>


=== Miscellaneous ===
=== Miscellaneous ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:BMNewModel.png|Comparison between old and new models after 08/06/2015 (KR).
File:BMnew nasodarm.JPG|[[Blade Master]]'s Nasod Arm model after [[Raven]]'s renewal.
File:BM Poses.png|Idle pose and Promo avatar.
File:BM Poses.png|Idle pose and Promo avatar.
File:BMready.gif|Ready Animation.
File:BMready.gif|Ready Animation.
File:BMModel.png|3D model of '''Blade Master''' and his Nasod Arm.
File:BMNewModel.png|Comparison between old and new models after 08/06/2015 (KR).
File:BMnew nasodarm.JPG|Nasod Arm after 08/06/2015 (KR) patch.
File:BMModel.png|3D model of '''Blade Master''' and his Nasod Arm before  08/06/2015 (KR) patch.
File:BM_CashShop_Cutin_animated.gif|Animated Cash Shop Cut-in.
File:BM_CashShop_Cutin_animated.gif|Animated Cash Shop Cut-in.
</gallery>
</gallery>
=== 3rd Job ===
<gallery widths=150px heights=150px>
File:BM3rd.png|'''Blade Master''''s 3rd class promotional weapon shown during the Wedding Invitation event.
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*Although the '''Blade Master''' is described as a fencer, his weapon looks more like a katana/scimitar than a rapier used by fencers. His promotional weapon also closely resembles a sabre, one of the traditional fencing weapons typically associated with rapid slashes.
*As '''Blade Master''' is described as a fencer, his weapon is designed to look like a saber, one of the traditional fencing weapons, though it is more curved than a modern saber one would use for fencing nowadays.
**Although fencers mostly thrust and stab with their rapiers, '''Blade Master''' executes slashes more than he thrusts.
**Sabers are intended to both be able to stab and slash to call back to their historical origins, as opposed to rapiers that are purely meant for stabbing. This is reflected in '''Blade Master''''s skill set as well.
*Contrary to '''Blade Master''''s theme of rejecting his Nasod Arm, he inexplicably gains the ability to generate small black holes out of his Nasod Arm.
*In the original portrait of '''Blade Master''', it would show that Raven had one of his eyes closed. However, in the old UI, it would show that Raven had both eyes open.
*In the original portrait of '''Blade Master''', it would show that Raven had one of his eyes closed. However, in the old UI, it would show that Raven had both eyes open.
*Before the portrait revamp of their 1st job, '''Blade Master''' and [[Reckless Fist]] shown the most difference in age from their previous jobs.
*Before the portrait revamp of their 1st job, '''Blade Master''' and [[Reckless Fist]] shown the most difference in age from their previous jobs.
*The combo image for '''Slashing Uppercut''' is edited to match Raven's class after it was moved from Sword Taker. The original image that depicts [[Sword Taker]] can be found [[:File:STCombo1.png|here]].
<br>
<br>


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