Blatt Blume: Difference between revisions

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! rowspan=3 | Mode !! colspan=2 | {{tag|#e20000||Fire of Bravery|stroke=black}} !! colspan=5 | {{tag|#ccff99||Truth of Nature|stroke=black}} !! colspan=2 | {{tag|#69ccff||Will of Penetration|stroke=black}}
! rowspan=3 | Mode !! colspan=2 | {{tag|#e20000||Fire of Bravery|stroke=black}} !! colspan=5 | {{tag|#ccff99||Truth of Nature|stroke=black}} !! colspan=2 | {{tag|#69ccff||Will of Penetration|stroke=black}}
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! colspan=2 | {{se|356|Fire of Bravery||pb}} !! colspan=4 | {{se|354|Course of Nature||pb}} !! rowspan=2 | Debuff Immunity Duration<br>(Within Field) !! colspan=2 | {{se|355|Penetrating Will||ed}}  
! colspan=2 | {{se|356|Fire of Bravery||pb}} !! colspan=4 | {{se|354|Course of Nature||pb}} !! rowspan=2 | Debuff Removal/Immunity Duration<br>(Within Field) !! colspan=2 | {{se|355|Penetrating Will||ed}}  
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! Critical Damage Increase {{stat|a}} !! Duration !! Base Amount !! Additional Amount per 400,000 CP !! Max Recovery per Second !! Duration !! Physical / Magical Defense Decrease {{stat|m}} !! Duration  
! Critical Damage Increase {{stat|a}} !! Duration !! Base Amount !! Additional Amount per 400,000 CP !! Max Recovery per Second !! Duration !! Physical / Magical Defense Decrease {{stat|m}} !! Duration  
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== Tips and Details ==
== Tips and Details ==
*Allies/Enemies who enter the field will receive the corresponding buff/debuff once for 10 seconds. Re-entering the field will not refresh the duration and creating multiple fields does not stack.
*Allies/Enemies who enter the field will receive the corresponding buff/debuff once for 10 seconds. Re-entering the field will not refresh the duration and creating multiple fields does not stack.
**The {{se|354|Course of Nature|tt=no}}'s debuff immunity will continuously reapply itself so long as you are standing within the field, however.
*Debuff immunity will continuously proc so long as you are standing within the {{tag|#CCFF99||Edel Eid (Rein)|stroke=#1F1F1F}} field.
*At a reference of 400 max MP, 1 tick at the lowest CP level (0.6%) will regenerate 2 MP while at the highest CP level (9%), 1 tick will regenerate 36 MP.
*At a reference of 400 max MP, 1 tick at the lowest CP level (0.6%) will regenerate 2 MP while at the highest CP level (9%), 1 tick will regenerate 36 MP.
*Before the 01/18/2024 Korean server patch, {{se|355|Penetrating Will|tt=no}} was affected by Wind Resistance.
*Before the 01/18/2024 Korean server patch, {{se|355|Penetrating Will|tt=no}} was affected by Wind Resistance.
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