Blizzard Shower: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
*'''Blizzard Shower''' can deal a total of 8,324% (1,780% in PvP) Magical Damage. When awakened it can deal a total of 8,076% (2,260% in PvP) Magical Damage.
**The ice shards will spawn and fall randomly in a great distance, so getting the full damage from this skill is difficult.
**On large enemies, however, connecting most or all of the hits for heavy damage is fairly easy (ex. against Avalanche, Bone Dragon, and others).
*The shards pierce everything on their way until they hit the ground.
*The shards pierce everything on their way until they hit the ground.
*Each individual shard will also freeze enemies, resetting the duration. Consequentially, the average freeze time is closer to 6 seconds.
*Each individual shard will also freeze enemies, resetting the duration. Consequentially, the average freeze time is closer to 6 seconds.
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**The freeze can also be used to delay or even bypass any problematic or time-consuming patterns (ex. Kelaino's special attack, or Nasod Inspector's shields), creating a window for you and your party to quickly defeat a boss with very little trouble.  
**The freeze can also be used to delay or even bypass any problematic or time-consuming patterns (ex. Kelaino's special attack, or Nasod Inspector's shields), creating a window for you and your party to quickly defeat a boss with very little trouble.  
**Prolong the effect by following up with a [[Memorize|memorized]] Blizzard Shower.
**Prolong the effect by following up with a [[Memorize|memorized]] Blizzard Shower.
*The ice shards will spawn and fall randomly in a great distance, so getting the full damage from this skill is difficult.
**On large enemies, however, connecting most or all of the hits for heavy damage is fairly easy (ex. against Avalanche, Bone Dragon, and others).
*Be cautious when using this skill during certain enemies' attacks such as [[6-1|Uno Hound's]] Double Lariat because it has been known to freeze attacks mid-animation, causing the damage to be drawn out for the length of the freeze.
*Be cautious when using this skill during certain enemies' attacks such as [[6-1|Uno Hound's]] Double Lariat because it has been known to freeze attacks mid-animation, causing the damage to be drawn out for the length of the freeze.
*If used against a target with around 300 Water resistance or more, it is very difficult to get anymore than the first hit from the aura that is released. The target will fall faster than the icicles falling down.
*If used against a target with around 300 Water resistance or more, it is very difficult to get anymore than the first hit from the aura that is released. The target will fall faster than the icicles falling down.
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