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Blood Boil: Difference between revisions

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1,266 bytes added ,  24 April 2019
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| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds
|}
*Last hit of [[Supersonic]] will stun.
*With the Close Quarters Buff, Nasod Armor Barrier will not consume DP.
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Energy Pathways Overload
|- style="background:{{ColorSel|CharLight|Add}}"
! Attribute Activation Chance !! Duration
|-
| align="left" | 1 || 99 || 1.5x || 5 Seconds
|}
<br>
== Skill Information (04/25/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! colspan=4 | Energy Pathways Overload
|- style="background:{{ColorSel|CharLight|Add}}"
! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Mutation Points Used !! Duration
|-
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 30%) || 10 Seconds
|}
|}
*Last hit of [[Supersonic]] will stun.
*Last hit of [[Supersonic]] will stun.
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| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
*Critical Damage Increased based on DMP used instead of DMP remaining.
*Critical Damage Increased based on DMP used instead of DMP remaining.
|-
| 04/25/2019 || - || align="left" |
{{buff|Critical Damage Increase cap increased.}}
| align="left" |
*None
|}
|}
<br>
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