Blood Falls: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Elesis
|Character=Elesis
|Skill=Blood Falls
}}
}}
<div style="float: right;">{{#ev:youtube|n1hSYBAdDx0|400}}</div>
{{#ev:youtube|n1hSYBAdDx0|400|right}}
{| cellpadding="5"
{| cellpadding="5"
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| [[File:CrATrans6.png|54px]]
| [[File:CrATrans6.png]]
| {{SkillType|SA|B}} Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.<br>Received damage decrease when within range of bloody sword aura.
| {{SkillType|SA|B}} Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.<br>Received damage decrease when within range of bloody sword aura.
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|-
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| {{SkillText|BloodHit}}
| {{SkillText|BloodHit}}
{{SkillText|Gale}}
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| {{SkillText|Gale}}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
|-
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! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! {{se|549|Blood Zone}}<br>(Within Blood Sword Aura) !! colspan=2 | {{se|116|Curse of Blood||ed}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! {{se|549|Blood Zone}}<br>(Within Blood Sword Aura) !! colspan=2 | {{se|116|Curse of Blood||ed}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Fate Slicing Blade !! Blood Sword Aura !! Received Damage Decrease !! Elemental Resistance Reduction !! Duration !! Fate Slicing Blade !! Blood Sword Aura
! Fate Slicing Blade !! Blood Sword Aura !! Received Damage Decrease !! All Elemental Resistance Decrease !! Duration !! Fate Slicing Blade !! Blood Sword Aura
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{{Traits|Elesis|Blood Falls|Heavy, Haste|cd=23}}
|-
! colspan=2 | Heavy Blood Falls !! colspan=2 | Haste Blood Falls
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Heavy}} || 27.6 Seconds || {{SkillText|Haste|80}} || 18.4 Seconds
|}
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<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{{Damage|true|Elesis
|-
|dmg=3526, 404
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=1015, 115
|-
|hits=1, 7
! Normal !! Heavy
|passive_define1=1.4, 1.4, Blood Hit
|-
|heavy=true
| {{PvE}}
}}
| {{formatnum:{{#expr: (3526 + 404*7)*1.4}}}}% || {{formatnum:{{#expr: (3526 + 404*7)*1.4*1.44 round2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: (1015 + 115*7)*1.4}}}}% || {{formatnum:{{#expr: (1015 + 115*7)*1.4*1.44 round2}}}}%
|}
*Blood Hit is permanently included.
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== Tips and Details ==
== Tips and Details ==
*'''Curse of Blood''' reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
*{{se|116|Curse of Blood||ed}} reapplies itself every time an enemy is hit by the '''Blood Sword Aura'''. If all 7 hits connect, it will last for a total of 6 seconds.
*'''Curse of Blood''' also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]] and [[Blood Thirst]]. It will deal 60% average attack power in damage per second.
*{{se|116|Curse of Blood||ed}} also acts like {{se||Bleed}} and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]] and [[Blood Thirst]]. It will deal 60% average attack power in damage per second.
*For some reason, '''Curse of Blood''''s Elemental Resistance Reduction either isn't fully applied in one go or stacks itself per hit of the Blood Sword Aura. This can be seen by applying [[Status Effects|Bleeding]] at any point during the skill (due to Wind Resistance affecting Bleed Damage/Duration): it will deal the most damage and last the longest after all Blood Sword Aura hits have been dealt.
*For some reason, {{se|116|Curse of Blood||ed}}'s Elemental Resistance Reduction either isn't fully applied in one go or stacks itself per hit of the '''Blood Sword Aura'''. This can be seen by applying {{se||Bleed}} at any point during the skill (due to Wind Resistance affecting Bleed Damage/Duration): it will deal the most damage and last the longest after all Blood Sword Aura hits have been dealt.
**Because of this, '''Curse of Blood''' itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616%
**Because of this, '''Curse of Blood''' itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616%
**Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of Blood Sword Aura), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power.
**Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of '''Blood Sword Aura'''), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power.
*The Fate Slicing Blade will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen.
*The '''Fate Slicing Blade''' will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen.
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