Blood Mastery/zh-hans: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | 日期 !! colspan=2 | 变更
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! KR !! NA !! PvE !! PvP
! 韩服 !! 国服 !! 副本 !! 对战
|-
|-
| 02/08/2018 || 03/07/2018 || colspan=2 align="left" |
| 02/08/2018 || 03/07/2018 || colspan=2 align="left" |
*'''Blood Mastery''' added.
*追加'''逆流'''技能。
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || - || colspan=2 align="left" |  
*{{buff|Number of skills needed to activate [Survival Instinct] decreased.}}
*{{buff|激活'''生存本能'''所需的技能数量减少。}}
*{{buff|Damage nullification requirement decreased.}}
*{{buff|伤害无效化的触发需求降低。}}
|-
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
*Damage Reduction Stat Increase calculation changed.
*变更了减少伤害属性增加的算法。
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
*Passive effect reworked. Now acts as a revival effect.
*被动效果重做,现在是一个复活性质的技能了。
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*{{nerf|Half HP Recovery effect added.}}
*{{nerf|追加了HP恢复效果减半的效果。}}
*Backwards Flowing Blood effect removed.
*移除了旧版的'''逆流的血液'''的效果。
|}
|}
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{{BQSkillsCN}}
{{BQSkillsCN}}
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