Blood Storm: Difference between revisions

185 bytes removed ,  4 July 2021
Explosion damage isn't being reduced.
(Corrected formula for BS)
(Explosion damage isn't being reduced.)
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== Tips and Details ==
== Tips and Details ==
*While the '''Illusion of Blood''' effect claims the explosion damage remains the same, it is in fact still decreased to 70%, but its hit count is doubled, increasing its total damage.
*Since the blood storms travel in a 360 degree radius around you while dealing damage the entire time, it is currently entirely impossible to deal all hits on any given target, and even just having a single storm hit something the entire time is equally as unlikely.
*Since the blood storms travel in a 360 degree radius around you while dealing damage the entire time, it is currently entirely impossible to deal all hits on any given target, and even just having a single storm hit something the entire time is equally as unlikely.
**Each '''Blood Storm''' will pull non-super armor enemies near you very quickly, allowing it do deal around ~20 hits (~55 with [[Shade Illusion]] active) in total if an enemy was at the very edge of the skill when it started.
**Each '''Blood Storm''' will pull non-super armor enemies near you very quickly, allowing it do deal around ~20 hits (~55 with [[Shade Illusion]] active) in total if an enemy was at the very edge of the skill when it started.
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