Bloodlust: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Bloodlust
}}
}}
<div style="float: right;">{{#ev:youtube|4eXw52ZjPM4|400}}</div>
{{#ev:youtube|4eXw52ZjPM4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| <font color="FFC000">'''Bloodthrist'''</font>
| {{color|#FFC000|Bloodthrist|b=1}}
*At a certain chance, Command/Active attacks will activate as a double-attack.
*At a certain chance, Command/Active attacks will activate as a double-attack.
*Attack Power is increased and Defense is decreased.
*Attack Power is increased and Defense is decreased.
*Additional damage is increased and damage reduction is decreased.
*Additional damage is increased and damage reduction is decreased.
*Neutralizing Effects Immunity.
*Immunity to neutralizing status effects.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
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! rowspan=2 | Mode !! rowspan=2 | Demonic Release<br>(Physical) !! colspan=6 | {{se|310|Bloodthirst}} !! rowspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Demonic Release<br>(Physical) !! colspan=6 | {{se|310|Bloodthirst}} !! rowspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Double Hit Chance !! Attack Increase !! Defense Decrease !! Additional Damage Increase !! Received Damage Increase !! Duration
! Double Attack Chance {{stat|a}} !! Physical / Magical Attack Increase {{stat|m}} !! Physical / Magical Defense Decrease {{stat|m}} !! Additional Damage Stat Increase {{stat|n}} !! Received Damage Increase {{stat|m}} !! Duration
|-  
|-  
| colspan=12 | '''Normal'''
| colspan=12 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 615% || rowspan=2 | 10% || 50% || rowspan=2 | 30% || rowspan=2 | 20% || rowspan=2 | 20% || 20 Seconds || rowspan=2 | 3 || rowspan=2 | 2 CP || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
| {{PvE}} || 615% || rowspan=2 | 10% || 50% || rowspan=2 | 30% || rowspan=2 | 20% || rowspan=2 | 20% || 20 Seconds || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
|-
|-
| '''{{PvP}}''' || 146% || 30% || 8 Seconds
| {{PvP}} || 146% || 30% || 8 Seconds
|-  
|-  
| colspan=12 | '''[Enhanced]'''
| colspan=12 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 615% || rowspan=2 | 15% || 50% || rowspan=2 | 30% || rowspan=2 | 20% || rowspan=2 | 20% || 20 Seconds || rowspan=2 | 3 || rowspan=2 | 2 CP || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
| {{PvE}} || 615% || rowspan=2 | 15% || 50% || rowspan=2 | 30% || rowspan=2 | 20% || rowspan=2 | 20% || 20 Seconds || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
|-
|-
| '''{{PvP}}''' || 146% || 30% || 8 Seconds
| {{PvP}} || 146% || 30% || 8 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Bloodlust|Reversed, Killing Blow (1)|mp=120|cd=9|duration=20|duration_pvp=8|duration2=130}}
|-
! rowspan=3 | Mode !! colspan=3 | Reversed Bloodlust !! colspan=2 | Killing Blow (1) Bloodlust
|-
! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect !! Details
|-
! MP Usage !! Cooldown !! {{se|310|Bloodthirst}} Duration
|-
| '''{{PvE}}''' || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 72 MP || rowspan=2 | 13.5 Seconds || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 26 Seconds
|-
| '''{{PvP}}''' || 10.4 Seconds
|}  
<br>
<br>


== Total Damage ==
==Extra Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
=== Total Damage ===
{{Damage|true|LuCiel
|dmg=615
|pvp_dmg=146
|hits=3
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|-
! Affected By Action Speed
|-
|-
! Mode !! Base
| {{Check|Y}}
|-
| {{PvE}}
| {{formatnum:{{#expr: 615*3}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 146*3}}}}%
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[File:DemPassive6.png]]
Execution.PNG; Execution;
| align="center" width="150" | [[Communication - Absorption]]
}}
| width="40" | [[File:Execution.PNG]]
| align="center" width="150" | [[Execution]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Activating this before either [[Altar of Evil]] or [[Transcendence (Lu/Ciel)|Transcendence]] allows the transformed Lu or Ciel's Z and X combos to double hit as well, vastly increasing their damage output as their combos deal a lot of hits.
*Activating this before either [[Altar of Evil]] or [[Transcendence (Lu/Ciel)|Transcendence]] allows the transformed '''Lu''' or '''Ciel''''s Z and X commands to trigger the double hit effect as well, vastly increasing their damage output.
*Add. Damage Increase is normalized, Double Attack Chance Increase is additive and Received Damage Increase is multiplicative.
*"Neutralizing status effects" include {{se||Flattened}}, {{se||Faint}}, and other similar effects.
<br>
<br>


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|IT=Delirio di sangue |ITName=Blood Delirium
|IT=Delirio di sangue |ITName=Blood Delirium
|ES=Delirio sangriento |ESName=Blood Delirium
|ES=Delirio sangriento |ESName=Blood Delirium
|JP=ブラッドラスト |JPName=Bloodlust
}}
}}
<br>
<br>
{{SkillNav - Diabla}}
{{SkillNav - Diabla}}
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