Bloody Action: Difference between revisions

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m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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| <font color="FFCC00">'''Chain Skill'''</font>
| {{Color|#FFCC00|Chain Skill|b=1}}
*Base: [[Needle Sobat]]
*Base: [[Needle Sobat]]
*1st Job: [[Head Shot (Rose)|Head Shot]]
*1st Job: [[Head Shot (Rose)|Head Shot]]
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Chain Skill Damage Increase<br>(When linked) !! colspan=6 | {{se|274|Festival of Blood}}<br>(When attacking enemies inflicted with {{se||Bleed}})
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Chain Skill Damage Increase<br>(When linked) !! colspan=7 | {{se|274|Festival of Blood}}<br>(When attacking enemies inflicted with {{se||Bleed}})
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! Physical Attack<br>Increase per Stack !! All Speed Increase<br>per Stack !! Critical Increase<br>per Stack !! Maximum Stacks !! Duration<br>per Stack !! Stacks Lost<br>After Duration
! Physical Attack<br>Increase per Stack !! Action Speed Increase {{stat|n}}<br>per Stack !! Jump/Movement Speed Increase {{stat|m}}<br>per Stack !! Critical Increase {{stat|n}}<br>per Stack !! Maximum Stacks !! Duration<br>per Stack !! Stacks Lost<br>After Duration
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| colspan="9" | '''{{PvE}}'''
| colspan="9" | '''{{PvE}}'''
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| align="left" | 1 || 35 || 8% || rowspan=4 | 1% || rowspan=4 | 0.6% || rowspan=4 | 3% || 11 || rowspan=4 | 60 Seconds || rowspan=4 | 3
| align="left" | 1 || 35 || 8% || rowspan=4 | 1% || rowspan=4 colspan="2" | 0.6% || rowspan=4 | 3% || 11 || rowspan=4 | 60 Seconds || rowspan=4 | 3
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| align="left" | 2 || 51 || 10% || 14
| align="left" | 2 || 51 || 10% || 14
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| colspan="9" | '''{{PvP}}'''
| colspan="9" | '''{{PvP}}'''
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| align="left" | 1 || 35 || 4% || rowspan=4 | 0.5% || rowspan=4 | 0.3% || rowspan=4 | 1.5% || 11 || rowspan=4 | 7 Seconds || rowspan=4 | 5
| align="left" | 1 || 35 || 4% || rowspan=4 | 0.5% || rowspan=4 colspan="2" | 0.3% || rowspan=4 | 1.5% || 11 || rowspan=4 | 7 Seconds || rowspan=4 | 5
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| align="left" | 2 || 51 || 5% || 14
| align="left" | 2 || 51 || 5% || 14
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<br>
<br>


=== Affected Combo ===
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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|-
! [[Rose]] !! [[Bloodia]] !! [[Crimson Rose]]
! [[Rose]] !! [[Bloodia]] !! [[Crimson Rose]]
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| Recovery '''Z/X''' || ↑↑'''ZZ''' || →→↑'''X~XZZ'''
| Recovery {{CIO|Z}}/{{CIO|X}} || {{CDU}}{{CIO|Z}}{{CIO|Z}} || {{CDRU}}{{CIO|ConX|Con}}{{CIO|Z}}{{CIO|Z}}
|-
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|}
|}
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
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| width="40" | [[File:CrRTrans5.png]]
CrRTrans5.png; Frenzy Locked-Trans2;
| align="center" width="150" | [[Frenzy]] {{Locked Skill|Trans2}}
}}
|}
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== Tips and Details ==
== Tips and Details ==
*Critical and Action Speed Increases are normalized, but Movement and Jump Speed Increases are multiplicative.
*Chain skills can be activated during the spin in Recovery {{CZ}}/{{CX}}, making the mentioned skills a good PvP tool for faster recovery time and catching the enemy by surprise.
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