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| {{PvP}} || 87% || 166% || 447% || 10% | | {{PvP}} || 87% || 166% || 447% || 10% | ||
|} | |} | ||
\\KR ( | \\KR (05/09/2024)= | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
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! Petal Bullet !! Blood Storm !! Petal Bullet !! Blood Storm | ! Petal Bullet !! Blood Storm !! Petal Bullet !! Blood Storm | ||
|- | |- | ||
| {{PvE}} ||1472% || 552% || | | {{PvE}} ||1472% || 552% || 30% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds | ||
|- | |- | ||
| {{PvP}} || 351% || 131% || 10% | | {{PvP}} || 351% || 131% || 10% | ||
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|dmg=1472, 552 | |dmg=1472, 552 | ||
|pvp_dmg=351, 131 | |pvp_dmg=351, 131 | ||
|hits=5, | |hits=5, 10 | ||
|heavy=true | |heavy=true | ||
|passive1=ECP System | |passive1=ECP System | ||
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=== Miscellaneous === | === Miscellaneous === | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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| {{Check|Y}} | | {{Check|Y}} | ||
|} | |} | ||
\\KR (04/25/2024)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|N}} | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
=== NA === | |||
*{{mod|Bloody Carnival|1}} does not have the '''[Enhanced]''' range increase of vanilla [[Bloody Carnival]]. In exchange, it does more damage. | *{{mod|Bloody Carnival|1}} does not have the '''[Enhanced]''' range increase of vanilla [[Bloody Carnival]]. In exchange, it does more damage. | ||
=== KR (04/25/2024) === | |||
*The chains themselves do not deal damage, instead they are used as an indicator for where to create the '''Petal Bullet''' and the '''Bloody Storm'''. | |||
*There is total of 6 chains and thus 6 petals and storms created, but they cannot deal damage at the same time while also being summoned all at once, resulting in damage from only one instance at a time ever being applied (excluding splash damage). | |||
*The storms create a black hole effect that sucks enemies in to the same location regardless of each individual storm's location. | |||
<br> | <br> | ||
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*{{buff|Defense Ignore added.}} | *{{buff|Defense Ignore added.}} | ||
|- | |- | ||
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" | | | 04/25/2024 || rowspan="2" | <!-- Approx 05/22/2024--> || colspan=2 align="left" | | ||
*Skill features changed. | *Skill features changed. | ||
|- | |||
| 05/09/2024 || | |||
*{{nerf|'''Defense Ignore''' decreased.}} | |||
| align="left" | | |||
*None | |||
|} | |} | ||
<br> | <br> |
Latest revision as of 16:41, 8 May 2024
[Special Active: Bravery] [Mod] Swing your chain revolver and blade to attack enemies in front. Deals damage that ignores defense. | |
Wild Dance
| |
Chain Revolver/Blade Skill
| |
Over Strike
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Black Massacre | 99 | [Force] Bloody Carnival (A) |
Skill Information
- NA
- KR (05/09/2024)
Mode | Damage (Physical) | Defense Ignore | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Mutilate | Rotating Slash | Final Slash | Mutilate | Rotating Slash | Final Slash | Initial | Additional | |||
PvE | 377% | 716% | 1914% | 80% | 22~30 | 3 | 1 | 250 MP | 10~50 MP | 20 Seconds |
PvP | 87% | 166% | 447% | 10% |
Skill Traits
Regenerating (1) Bloody Carnival | Heavy Bloody Carnival | ||
---|---|---|---|
Attribute Effect | MP Recovery | Attribute Effect | Cooldown |
20% chance of regaining 50% of the MP Usage | 125 MP | Damage increased to 144% Cooldown increased to 120% | 24 Seconds |
Extra Information
Total Damage
- NA
- KR (04/25/2024)
Mode | Base | Revolver Mastery | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Over Strike | Normal | Over Strike | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 12,356% ~ 15,372% | 17,792.64% ~ 22,135.68% | 14,827.2% ~ 18,446.4% | 21,351.17% ~ 26,562.82% | 13,962.28% ~ 17,370.36% | 20,105.68% ~ 25,013.32% | 16,754.74% ~ 20,844.43% | 24,126.82% ~ 30,015.98% |
PvP | 2,859% ~ 3,555% | 4,116.96% ~ 5,119.2% | 3,430.8% ~ 4,266% | 4,940.35% ~ 6,143.04% | 3,044.84% ~ 3,786.08% | 4,384.56% ~ 5,451.95% | 3,653.8% ~ 4,543.29% | 5,261.47% ~ 6,542.34% |
- Damage ranges from 0~50 additional MP consumed.
Miscellaneous
Related Skills
Tips and Details
NA
- [Mod] Bloody Carnival does not have the [Enhanced] range increase of vanilla Bloody Carnival. In exchange, it does more damage.
KR (04/25/2024)
- The chains themselves do not deal damage, instead they are used as an indicator for where to create the Petal Bullet and the Bloody Storm.
- There is total of 6 chains and thus 6 petals and storms created, but they cannot deal damage at the same time while also being summoned all at once, resulting in damage from only one instance at a time ever being applied (excluding splash damage).
- The storms create a black hole effect that sucks enemies in to the same location regardless of each individual storm's location.
Old Version
Video | Description |
---|---|
Between its initial release and the 04/25/2024 KR Patch, [Mod] Bloody Carnival was very similar to its original form, but covered less range in exchange for greater damage. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
02/22/2018 | 04/18/2018 |
| |
04/05/2018 |
|
| |
11/19/2020 | 12/16/2020 |
| |
01/28/2021 | 02/24/2021 |
| |
04/25/2024 |
| ||
05/09/2024 |
|
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 블러디 카니발 | Bloody Carnival |
China (Simplified Chinese) | 血之盛宴 | Bloody Carnival |
France | Carnaval sanglant | Bloody Carnival |
Brazil | Festival Sangrento | Bloody Festival |
Black Massacre - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Plain Madness
- Plain Madness
Force Active
Force Passive
Force Active
Force Passive