Boomerang Step: Difference between revisions

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__NOTOC__{{Languages|Boomerang Step}}
__NOTOC__{{Languages|Boomerang Step}}
<div style="float: right;">{{#ev:youtube|OgzqKy11nsc|300}}</div>
{{#ev:youtube|OgzqKy11nsc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:DiaBoS.png|54px]]
| [[File:DiaBoS.png]]
| {{SkillType|SA|T}} Rush forward and step back to return where you came from, cutting enemies in front. Upon returning, slash through enemies and inflict heavy hitstun.
| {{SkillType|SA|T}} Charge ahead and slash enemies ahead then step backwards. Successful attack when stepping backwards will cause a hard stun.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required
! Class                 !! Level Required
|-
|-
| [[Diabla]] || 25
| [[Diabla]] || 25
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Forward Dash !! Back Dash
! Forward Dash !! Backward Dash !! Forward Dash !! Backward Dash  
|-
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 25 || 934% || 1401% || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 7 Seconds
| {{PvE}} || 934% || 1401% || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 7 Seconds
|-
|-
| align="left" | [Enhanced] || 1121% || 1681%
| {{PvP}} || 355% || 533%
|}
|-
 
| colspan="6" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Forward Dash !! Backward Dash
|-
|-
| align="left" | 25 || 356% || 533%
| {{PvE}} || 1121% || 1681% || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 7 Seconds
|-
|-
| align="left" | [Enhanced] || 427% || 640%
| {{PvP}} || 427% || 640%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Boomerang Step|Empowered, Critical|mp=100}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=1 | Empowered Boomerang Step !! colspan=2 | Critical Boomerang Step
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 120 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|LuCiel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=1121, 1681
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=427, 640
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|empowered=true
! Normal !! Empowered
}}
|-
! {{PvE}}
| {{formatnum:{{#expr: 934 + 1401}}}}% || {{formatnum:{{#expr: (934 + 1401)*1.2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 427 + 640}}}}% || {{formatnum:{{#expr: (427 + 640)*1.2}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[Image:DemPassive6.png]]
}}
| align="center" width="150" | [[Communication - Absorption]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Ciel's dashes are entirely affected by gravity, unlike similar skills which normally just cancel themselves when going off of a platform. This allows you to catch enemies on lower platforms in, quite fittingly, a boomerang-shaped fashion.  
*The dashes are entirely affected by gravity, unlike similar skills which normally just cancel themselves when going off of a platform. This allows you to catch enemies on lower platforms in, quite fittingly, a boomerang-shaped fashion.  
<br>
<br>


== Trivia ==
== Trivia ==
*The skill is visually very similar to an old deleted [[Dreadlord]] skill, [[Dancing Blade]], though it only dashes twice instead of up to 3 times.
*The skill is visually very similar to a now deleted [[Dreadlord]] skill, [[Dancing Blade]], though it only dashes twice instead of up to 3 times.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/01/2019 || 08/28/2019  || colspan=2 align="left" |
*'''Boomerang Step''' added.
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR=부메랑 스텝 |KRName=Boomerang Step
|KR=부메랑 스텝 |KRName=Boomerang Step
|DE=Ruckzuckhieb |DEName=Swift Strike
|ES=Golpe superrápido |ESName=Super Fast Strike
|FR=Frappe rapido |FRName=''Rapido'' Strike
|IT=Pulsus |ITName={{tt|Pulsus|Latin for Pulse}}
|PL=Rach-Ciach-Łup |PLName=Crash in a Flash
|UK=Swift Strike
|JP=ブーメランステップ |JPName=Boomerang Step
}}
}}
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<br>
 
{{SkillNav - Diabla}}
{{DiaSkills}}
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