What are Boss Drops?
Boss drops, as obvious as it is, are drops that drop from specific bosses. Some of us get pretty lucky, and find these highly sought untradables within a single digit number of runs. On the other hand, some of us are pretty unlucky and farm the same dungeon for over a week before actually finding it.
You can tell an item's rarity by their name color.
White: Normal
Yellow: Rare
Violet: Elite
Beige: Unique
Here are some tips on farming these accessories and special equipment:
-It has been confirmed that Fever increases the drop rate of items.
-Adjust your loot settings to "Finders Keepers" and pick up all the drops when the boss dies. Make sure you have your party's permission first!
-If you keep the normal "Random Distribution" but kindly request your party to leave before picking up the drops, if you see what you want.
-This one is another myth but on Mini-bosses, if you kill the other MOBs before it, chances of the boss drop to drop becomes greater. This has worked alot but, some players are still trying to see if one can get it without killing all the other MOBs.(This is myth is only on the Mini-bosses, not with Main bosses.)
-Lastly, keep in mind that item drops are extremely rare, and not all of us can get that special weapon within a day. Keep your spirits up and keep hunting.
-Interestingly enough, it is possible for a boss item to drop twice in the same run, though needless to say, this happens very rarely.
Characteristics of a Boss Drop:
Boss drops are always untradable. (You can tell if an item is untradable if you see red letters underneath the item's stats and price.)
You can make them tradable ONCE by buying that purple footprint stamp from the Cash Shop for 1.9k won NX each. You can only ever use 5 stamps on one item.
They are always of Elite rarity, unless stated that they have a Unique rarity.
Every dungeon has one of these special drops, some more than others.
There are some special boss drops that can be worn by all characters (*Common Class), or have a specific version with different attack/defense for each character (**X Class).
Difficulty of the dungeon almost never matters unless stated.
-?-?a. Any difficulty/Top path.
-?-?b. Hard difficulty or higher/Bottom path.
-?-?c. Very Hard difficulty/Bottom path.
List of Boss Drops
Ruben
Area | Image | Name | Class | Status
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1-1 |
Banthus' Necklace |
Common |
Necklace: Physical Defense +20 Magical Defense +20 Critical Hit Rate +1% | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1-2 |
William's Leather Strap |
Common |
Lv6 Common Top: Physical Defense +66 Magical Defense +66<b
Elder
Besma/Bethma(NA)
Peita/Feita(NA)
Altera
Velder
Hamel
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