Brutal Cutter: Difference between revisions

114 bytes removed ,  1 September 2019
→‎Total Damage: Getting rid of Shade Illusion effect because double hit is more buff related than skill related.
m (Text replacement - "{{ColorSel|CharLight|Elsword}}" to "{{ColorSel|CharLight|Elesis}}")
(→‎Total Damage: Getting rid of Shade Illusion effect because double hit is more buff related than skill related.)
Line 61: Line 61:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Mode !! Regular !! [[Shade Illusion]] Double Hit
! Mode !! Regular
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: (347*6)*1.4}}}}%
| {{formatnum:{{#expr: (347*6)*1.4}}}}%
| {{formatnum:{{#expr: (347*12)*1.4}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: (78*6)*1.4}}}}%
| {{formatnum:{{#expr: (78*6)*1.4}}}}%
| {{formatnum:{{#expr: (78*12)*1.4}}}}%
|}
|}
*Blood Hit is permanently included.
*Blood Hit is permanently included.
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