Brutal Slayer/pt-br: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Harsh Slayer.png]]<br>
| [[File:Harsh Slayer.png]]<br>
| {{SkillType/pt-br|P}} Adiciona a chance de queimar o MP dos inimigos e reduz o tempo de espera das habilidades ao atacar (Exceto Hiperativas e Casamento).
| {{SkillType/pt-br|P}} Adiciona a chance de queimar o MP dos inimigos e reduz o tempo de espera das habilidades ao atacar (Exceto Hiperativas e Casamento).
|}
|}
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<br>
<br>
== Requerimentos ==
== Requerimentos ==
{{#Widget:AdsenseSkill}}
 


{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Informação da Habilidade ==
== Informação da Habilidade ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Nível !! Nível Necessário !! Chance de Ativação !! Queima de MP !! Redução do Tempo de Espera !! Tempo de Reativação
! Nível !! Nível Necessário !! Chance de Ativação !! Queima de MP !! Redução do Tempo de Espera !! Tempo de Reativação
|-  
|-  
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=== {{PvP}} ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Nível !! Nível Necessário !! Redução do Tempo de Espera
! Nível !! Nível Necessário !! Redução do Tempo de Espera
|-  
|-  
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|Chance decreased.}}
*{{nerf|Chance decreased.}}
{{nerf|MP Burn decreased.}}
*{{nerf|MP Burn decreased.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{buff|Activation Chance increased.}}
*{{buff|Activation Chance increased.}}
{{nerf|MP Burn decreased.}}
*{{nerf|MP Burn decreased.}}
*Fixed issue where cooldown didn't reduce.
*Fixed issue where cooldown didn't reduce.
*Tooltip changed.
*Tooltip changed.
|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
{{buff|Activation Chance increased.}}
*{{buff|Activation Chance increased.}}
{{buff|Cooldown Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
|-
|-
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
{{buff|Can be activated by any attack.}}
*{{buff|Can be activated by any attack.}}
{{buff|Cooldown Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
{{nerf|Reactivation Cooldown increased.}}
*{{nerf|Reactivation Cooldown increased.}}
|-
|-
| 02/21/2019 || - || colspan=2 align="left" |  
| 02/21/2019 || - || colspan=2 align="left" |  
*Fixed 'Main Skill' tooltip in the skill window as '''Infinity Sword''' mentioning "normal attacks" instead of "all attacks".
*Fixed 'Main Skill' tooltip in the skill window as '''Infinity Sword''' mentioning "normal attacks" instead of "all attacks".
|-
|-
| 06/20/2019 || - || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
{{nerf|Changed so MP Burn cannot be trigger by Hyper Actives.}}
*{{nerf|Changed so MP Burn cannot be trigger by Hyper Actives.}}
|}
|}
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