Burning Punisher: Difference between revisions

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*The vertical hitbox for this skill is a bit over three platforms high, which is taller than the visual effects.
*The vertical hitbox for this skill is a bit over three platforms high, which is taller than the visual effects.
**The hitbox also has a large range across the Z-axis, allowing the shots to hit enemies in the foreground and background in areas such as [[Forgotten Elrian Sanctum]].
**The hitbox also has a large range across the Z-axis, allowing the shots to hit enemies in the foreground and background in areas such as [[Forgotten Elrian Sanctum]].
**Oddly the vertical hitbox is slightly shorter on the very edge of the skill, not quite reaching 3 platforms high unlike the hitbox closer to Chung.
*The initial leap doesn't pass through enemies. As such, tall enemies will shorten the distance traveled forward.
*The initial leap doesn't pass through enemies. As such, tall enemies will shorten the distance traveled forward.
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