Burning Punisher/ModA: Difference between revisions

Minor cleanup; changed Total Damage to a simple template (I am confusion), but I've left the previous damage table in case. @v@
m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}")
(Minor cleanup; changed Total Damage to a simple template (I am confusion), but I've left the previous damage table in case. @v@)
 
(13 intermediate revisions by 4 users not shown)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Burning Punisher
}}
}}
{{#ev:youtube|zJgA246wzFI|400|right}}
{{#ev:youtube|zJgA246wzFI|400|right}}
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|-
|-
| {{Force|DCTrans6.png}}
| {{Force|DCTrans6.png}}
| {{SkillType|SA|B|M}} Indiscriminately fire on nearby enemies. The magic bullets will chase enemies for a short duration.
| {{SkillType|SA|B|M}} Indiscriminately fire on nearby enemies. The magic bullets will chase enemies for a short duration. Magic bullets will leave a [[Phantom Shooter|[Phantom's Mark]]] on the target.
|}  
|}  
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Fatal Phantom]] || 99 || [[Camilla#Others|[Force] Burning Punisher (A)]]
| [[Fatal Phantom]] || 99 || {{mr|Burning Punisher}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Burn !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! rowspan=2 | MP Burn Per Hit !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Number of Bullets !! Hits per Bullet
! Per Bullet !! Bullet Count
|-
|-
| {{PvE}} || 173% || rowspan=2 | 30 || rowspan=2 | Amount of Enemies + 1 || rowspan=2 | -1 MP || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 209% || rowspan=2 | 1 MP || rowspan=2 | Number of Enemies + 1 || rowspan=2 | 30 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 54%
| {{PvP}} || 60%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Traits|Chung|Burning Punisher|Haste, Heavy|cd=22}}
{{Traits|Chung|Burning Punisher|mp=300|Critical, Heavy|cd=22}}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Damage|true|Chung
|dmg=209
|pvp_dmg=60
|hits=60
|heavy=true
}}
*Assumes single target.
 
<!-- {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=4 | Mode !! colspan=6 | Base
! rowspan=4 | Mode !! colspan=6 | Base
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|-  
|-  
| {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 173*60}}}}% || {{formatnum:{{#expr: 173*30}}}}% || {{formatnum:{{#expr: 173*30}}}}% || {{formatnum:{{#expr: 173*60*1.44}}}}% || {{formatnum:{{#expr: 173*30*1.44}}}}% || {{formatnum:{{#expr: 173*30*1.44}}}}%
| {{formatnum:{{#expr: 209*60}}}}% || {{formatnum:{{#expr: 209*30}}}}% || {{formatnum:{{#expr: 209*30}}}}% || {{formatnum:{{#expr: 209*60*1.44}}}}% || {{formatnum:{{#expr: 209*30*1.44}}}}% || {{formatnum:{{#expr: 209*30*1.44}}}}%
|-  
|-  
| {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 54*60}}}}% || {{formatnum:{{#expr: 54*30}}}}% || {{formatnum:{{#expr: 54*30}}}}% || {{formatnum:{{#expr: 54*60*1.44}}}}% || {{formatnum:{{#expr: 54*30*1.44}}}}% || {{formatnum:{{#expr: 54*30*1.44}}}}%
| {{formatnum:{{#expr: 60*60}}}}% || {{formatnum:{{#expr: 60*30}}}}% || {{formatnum:{{#expr: 60*30}}}}% || {{formatnum:{{#expr: 60*60*1.44}}}}% || {{formatnum:{{#expr: 60*30*1.44}}}}% || {{formatnum:{{#expr: 60*30*1.44}}}}%
|}
|} -->
*Does not take into account damage increase from ['''[[Phantom Shooter|Phantom's Mark]]'''].
<br>
<br>


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{{SkillTable
{{SkillTable
|
|
SI INSHOW.png; Intense Showtime;
DCTrans4.png; Awakened Will: Deadly Chaser;
DCTrans4.png; Awakened Will: Deadly Chaser;
FPPhantom_Shooter.png; Phantom Shooter;
}}
}}
<br>
<br>
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*The bullets from this skill cannot be reflected unless it has ricocheted off of an enemy first.
*The bullets from this skill cannot be reflected unless it has ricocheted off of an enemy first.
**Furthermore, reflected bullets do not ricochet/target anyone; instead, simply fire back at whichever angle they were shot.
**Furthermore, reflected bullets do not ricochet/target anyone; instead, simply fire back at whichever angle they were shot.
<br>
<br>


== Trivia ==
== Trivia ==
*After the 2019 Re:Boot update, Chung will perform this skill using his Phantom Shooters instead of his Silver Shooters.
*After the 2019 Re:Boot update, '''Chung''' will perform this skill using his Phantom Shooters instead of his Silver Shooters.
 
<br>
<br>


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| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 50%.}}
*{{buff|Casting speed increased by 50%.}}
*{{buff|'''Damage''' increased.}}
|-
| 11/09/2023 || 12/06/2023 || colspan="2" align="left" |
*'''Haste''' trait  change to  '''Critical''' trait.
|-
| 03/14/2024 || 03/27/2024 || colspan="2" align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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