Burst Grenade/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Burst Grenade}}{{Languages|Burst Grenade/ModA}}
__NOTOC__{{DISPLAYTITLE:Burst Grenade}}{{Languages|Burst Grenade/ModA}}
{{ForceSkillTabs
|Character=Rose
|Skill=Burst Grenade
}}
<div style="float: right;">{{#ev:youtube|FCw1DooGm1c|300}}</div>
<div style="float: right;">{{#ev:youtube|FCw1DooGm1c|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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== Tips and Details ==
== Tips and Details ==
*The '''Explosive Shot''' bombs will spawn spread across a distance roughly equivalent to one full screen.
*The '''Explosive Shot''' bombs will spread across a distance roughly equivalent to one full screen.
**While bombs are relegated to that area, the '''Laser''' has seemingly infinite forward range.  
**While bombs are relegated to that area, the '''Laser''' has seemingly infinite forward range.  
*The '''Explosive Shot''' bombs will follow paths.
*The '''Explosive Shot''' bombs will follow curved paths.
**Their spawning is linked to the skill animation, if '''Rose''' has the skill interrupted half-way, bombs will stop spawning.
**Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning.
***Additionally, the bombs will spawn in the same altitude as '''Rose''', so should you step off a ledge, bombs will spawn along the way.
***Additionally, the bombs will spawn at the same altitude as '''Rose''', so if you step off a ledge, bombs will spawn along the way.
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== Updates ==
 
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