Burst Wolf/ModA: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
(Undo revision 801089 by Ritsu (talk))
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m (Text replacement - "{{ADSquareSkill}}" to "")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Burst Wolf
}}
}}
<div style="float: right;">{{#ev:youtube|https://www.youtube.com/watch?v=gesi6hVYkt8|400}}</div>
{{#ev:youtube|gesi6hVYkt8|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SI_BURSTWOLF.png}}
| {{Force|SI_BURSTWOLF.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Focus energy on the Destroyer and smash it to the ground.<br>Enemies hit will be in fear.<br>(Can only be activate midair)
| {{SkillType|SA|T|M}} Focus energy on the Destroyer and smash it to the ground.<br>Enemies hit will be in fear.<br>(Can only be activated midair)
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Comet Crusader]] || 99 || [[Camilla#Others|[Force] Burst Wolf (A)]]
| [[Comet Crusader]] || 99 || {{mr|Burst Wolf}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Physical) !! colspan="2" | {{se|088|Fear||ed}}  !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Additional Hit Damage (Physical)<br>(Percentage of activating hit) !! Duration
|-
|-
| '''{{PvE}}''' || 320% || 10% || 4 Seconds || rowspan=2 | 4 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Physical) !! colspan=2 | {{se|088|Fear||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 103% || 5% || 1 Second
! Received Damage Increase {{Stat|M|RD}} !! Duration  
|}
\\KR (08/04/2022)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Physical) !! colspan="2" | {{se|088|Fear||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Received Damage Increase !! Duration  
|-
|-
| '''{{PvE}}''' || 320% || 10% || 4 Seconds || rowspan=2 | 4 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 320% || 10% || 4 Seconds || rowspan=2 | 4 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 103% || 5% || 1 Second
| {{PvP}} || 103% || 5% || 1 Second
|}
|}
</tabber>
*'''Fear''' will disable enemies' ability to cast skills.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Burst Wolf|Reversed, Regenerating (1)|cd=10|mp=120|mp1=70|cd1=120|chance2=25}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Reversed Burst Wolf !! colspan=2 | Regenerating (1) Burst Wolf
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Cooldown !! MP Recover
|-
| {{SkillText|Reversed|70|120}} || 84 MP || 12 Seconds || {{SkillText|Regenerating (1)|25|50}} || 60 MP
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage|true|Chung
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=320
|- style="background:{{ColorSel|CharLight|Chung}}"
|pvp_dmg=103
! Mode !! Base
|hits=4
|-
! {{PvE}}
| {{formatnum:{{#expr: 320*4}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 103*4}}}}%
|}
<br>
 
{{ForceDifference
|<!--Character-->Chung
|<!--Original Features-->
*Smash the destroyer into enemies and create a blast.
*Can '''only''' be used on the ground.
*Debuffs will be transferred to hit enemies.
|<!--Changed Features-->
*Drop down and create a shockwave that damages enemies.
*Can '''only''' be used midair.
*{{se|088|Fear||ed}} will be inflicted to hit enemies.
}}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Every hit inflicts Fear, so if the first hit lands, all the other hits will do the additional damage from the Fear debuff.
*Every hit inflicts {{se|088|Fear||ed}}, so if the first hit lands, all the other hits will do the additional damage from the Fear debuff.
*The damage of the additional hit is based on the character that triggers it.
*The damage of the additional hit is based on the character that triggers it.
*Fear debuff can be overwritten by [[Pandemonium]]'s Fear debuff.
*Fear debuff can be overwritten by [[Pandemonium]]'s {{se|088|Fear||ed}} debuff.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|'''Reversed''' trait Cooldown Increase decreased.}}
*{{buff|'''Reversed''' trait Cooldown Increase decreased.}}
|-
|-
| 08/04/2022 || - || colspan=2 align="left" |
| 08/04/2022 || 08/31/2022 || colspan=2 align="left" |
*Additional Shout Damage changed to Enemy Received Damage Increase.
*Additional Shout Damage changed to Enemy Received Damage Increase {{Stat|M|RD}}.
|}
|}
<br>
<br>
25,162

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