Burst Wolf/ModA: Difference between revisions
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m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required") |
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| {{Force|SI_BURSTWOLF.png}} | | {{Force|SI_BURSTWOLF.png}} | ||
| {{SkillType|SA|T}}<br>{{SkillType|M}} Focus energy on the Destroyer and smash it to the ground. | | {{SkillType|SA|T}}<br>{{SkillType|M}} Focus energy on the Destroyer and smash it to the ground.<br>Enemies hit will be in fear.<br>(Can only be activate midair) | ||
Enemies hit will be in fear. | |||
(Can only be activate midair) | |||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Physical) !! colspan="2" | | ! rowspan=2 | Mode !! rowspan=2 | Shockwave (Physical) !! colspan="2" | {{se|088|Fear||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Additional Hit Damage (Physical)<br>(Percentage of activating hit) !! Duration | ! Additional Hit Damage (Physical)<br>(Percentage of activating hit) !! Duration | ||
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<br> | <br> | ||
== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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| {{formatnum:{{#expr: 103*4}}}}% | | {{formatnum:{{#expr: 103*4}}}}% | ||
|} | |} | ||
<br> | |||
{{ForceDifference | |||
|<!--Character-->Chung | |||
|<!--Original Features--> | |||
*Smash the destroyer into enemies and create a blast. | |||
*Can '''Only''' be used on the ground. | |||
*Debuffs will be transferred to hit enemies. | |||
|<!--Changed Features--> | |||
*Drop down and create a shockwave that damages enemies. | |||
*Can '''Only''' be used in mid-air. | |||
*{{se|088|Fear||ed}} will be inflicted to hit enemies | |||
}} | |||
<br> | <br> | ||