C4 Remote Control: Difference between revisions

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== Skill Information ==
== Skill Information (NA) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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|-
| align="left" | [Enhanced] 94 || 150% || 525% || 3 || 3
| align="left" | [Enhanced] 94 || 150% || 525% || 3 || 3
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Character Level !! colspan=2 | Damage !! colspan=2 | C4 Explosives !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! C4 Throw (Physical) !! C4 Explosion (Magical) !! C4 Throw !! C4 Explosion
|-
| align="left" | 45 || 100% || 281% || 5 || 5 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| align="left" | [Enhanced] 94 || 150% || 422% || 3 || 3
|}
|}
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*The explosions deal splash damage, though the long setup time makes this only useful in scenarios with multiple bosses, such as Henir.
*The explosions deal splash damage, though the long setup time makes this only useful in scenarios with multiple bosses, such as Henir.
*[[Key of Proof]] applies the damage bonus based on where the C4 explosive was thrown from, not from where it was detonated.
*[[Key of Proof]] applies the damage bonus based on where the C4 explosive was thrown from, not from where it was detonated.
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== Updates ==
*01/25/2017 KR
**Damage decreased.
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