Calculated Strike: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| [[Image:NWPassive2.png]]
| [[File:NWPassive2.png]]
| {{SkillType|P}} Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills.   
| {{SkillType|P}} Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills.   
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|-
|  
|  
| [Erendil Skill]<br>[[Fatality]], [[Call of Ruin]], [[Furious Engage]], [[Eradication]]
| {{color|#FFCC00|Erendil Skills|b=1}}
*[[Fatality]] ([[Fatality/ModA|A]]), [[Call of Ruin]] ([[Call of Ruin/ModA|A]]), [[Furious Engage]], [[Eradication]]
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|}
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
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! Class             !! Level Required
! Class !! Level Required
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|-
| [[Night Watcher]]  || 35
| [[Night Watcher]]  || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Critical Increase {{stat|u}} !! rowspan=2 | Maximize Increase {{stat|u}} !! colspan=3 | On Erendil Skill Use
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | Calculated Strike
|- style="background:{{ColorSel|CharLight|Rena}}"
! Critical Chance !! Maximize !! All Special Active Cooldown Decrease !! Reactivation Cooldown
|-
|-
| align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 7 Seconds || rowspan="4" | 6 Seconds
! Special Active Skills<br>Total Cooldown Decrease !! Reactivation Cooldown
|-
|-
| align="left" | 2 || 51 || 6% || 6%
| colspan="7" | {{PvE}}
|-
|-
| align="left" | 3 || 59 || 8% || 8%
| align="left" | 1 || 35 || 9% || 9% || rowspan="4" | 7 Seconds || rowspan=4 | 3 Seconds
|-
|-
| align="left" | 4 || 93 || 10% || 10%
| align="left" | 2 || 51 || 11% || 11%
|}
|-
 
| align="left" | 3 || 59 || 13% || 13%
=== {{PvP}} ===
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
| align="left" | 4 || 93 || 15% || 15%
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Erendil Skills
| colspan="7" | {{PvP}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! All Special Active Cooldown Decrease
|-
|-
| align="left" | 1 || 35 || rowspan="4" | 3.5 Seconds
| align="left" | 1 || 35 || 9% || 9% || rowspan="4" | 3.5 Seconds || rowspan=4 | 6 Seconds
|-
|-
| align="left" | 2 || 51
| align="left" | 2 || 51 || 11% || 11%
|-
|-
| align="left" | 3 || 59
| align="left" | 3 || 59 || 13% || 13%
|-
|-
| align="left" | 4 || 93
| align="left" | 4 || 93 || 15% || 15%
|}
|}
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== Tips and Details ==
==Updates==
*The '''Critical Chance''' increase is additive to your current stats.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
 
|-
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
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|-
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| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|HP Recovery decreased.}}
*{{nerf|HP Recovery decreased.}}
{{nerf|ZZZZ[Z] (KD Reduction) decreased.}}
*{{nerf|ZZZZ'''Z''' Command Knockdown Reduction decreased.}}
{{nerf|ZXX[X] (Damage Increase) decreased.}}
*{{nerf|ZXX'''X''' Command Damage Increase decreased.}}
|-
|-
| 10/13/2016 || - || colspan=2 align="left" |  
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|ZXX[X] (Damage Increase) decreased.}}
*{{nerf|ZXX'''X''' Command Damage Increase decreased.}}
*Tooltip improved.
*Tooltip improved.
|-
|-
| 09/14/2017 || - || colspan=2 align="left" |  
| 09/14/2017 || - || colspan=2 align="left" |  
*Fixed issue where not affect to ↑↑Z'''X'''.
*Fixed issue where ↑↑Z'''X''' is not affected by the skill.
|-
|-
| 04/19/2018 || 05/16/2018 || colspan=2 align="left" |  
| 04/19/2018 || 05/16/2018 || colspan=2 align="left" |  
{{buff|Cooldown decrease when using Erendil Skill effect added.}}
*{{buff|Cooldown Reduction when using Erendil Skill effect added.}}
|-
|-
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" |  
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" |  
{{nerf|Erendil Skill Cooldown effect no longer work on Hyper Active.}}
*{{nerf|Erendil Skill Cooldown Reduction effect no longer works on Hyper Active.}}
|-
|-
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |  
{{buff|Critical Chance effect added.}}
*{{buff|Critical Increase effect added.}}
{{buff|Maximize Chance effect added.}}
*{{buff|Maximize Increase effect added.}}
{{nerf|Old Calculated Strike effect deleted.}}
*{{nerf|Old '''Calculated Strike''' effects removed.}}
*Change Cooldown Reduction Method.
*Changed Cooldown Reduction Method.
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
{{buff|Reactivation Cooldown decreased.}}
*{{buff|Reactivation Cooldown decreased.}}
|-
|-
| 07/04/2019 || 07/17/2019 || colspan=2 align="left" |  
| 07/04/2019 || 07/17/2019 || colspan=2 align="left" |  
{{nerf|Cooldown Reduction amount decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
{{nerf|Reactivation Cooldown increased.}}
*{{nerf|Reactivation Cooldown increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*{{buff|Reactivation Cooldown decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|'''Critical Increase''' increased.}}
*{{buff|'''Maximize Increase''' increased.}}
|}
|}
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{{SkillNav - Night Watcher}}
{{NWSkills}}
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