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{{Languages|Calculated Strike}}
{{Languages|Calculated Strike}}__NOTOC__ {{DISPLAYTITLE:Attaque méthodique}}
__NOTOC__
<div style="float: right;">{{#ev:youtube|iCS4dFq6aJY|400}}</div>
<div style="float: right;">{{#ev:youtube|iCS4dFq6aJY|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:NWPassive2.png]]
| [[File:NWPassive2.png]]
| '''[Passive]''' By training with her Erendil, Rena learn to plan out her attack beforehand. This passive activates whenever [[Night Watcher]] hits an enemy five times with her Erendil. When this passive is active, [[Trapping Ranger]] ZZZZZ's knockdown is lowered and the final hit no longer knocks down. [[Night Watcher]] ZXXX's final hit damage is increased, and further increased with every Erendil attack when this passive is active.
| {{SkillType|P}} Enhances certain command skill Erendil (Sword) attacks. Recovers HP per hit when skill is activated.  
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{tabs
 
|name=r
 
|tab1=NA
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|contents1=
|-
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"{{!}} <center>'''Class'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"{{!}} <center>'''Master'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"{{!}} <center>'''SP Requirement'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90"{{!}} <center>'''Skill Requirement'''</center>
{{!}}-
{{!}} [[Night Watcher]]
{{!}} <center>Lv5</center>
{{!}} <center>75 SP</center>
{{!}} <center>[[Skill Quest]]</center>
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#90EE90"
! Class            !! Master !! Required Level !! SP Used per Level !! Alternative
! Class            !! Master !! Required Level !! SP Used per Level !! Alternative
{{!}}-
|-
{{!}} [[Night Watcher]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 50            {{!}}{{!}} 4                {{!}}{{!}} [[Vital Point Piercing]]
| [[Night Watcher]] || Lv. 20 || 50            || 4                || [[Sharpen Arrow]]
{{!}}}
|}
}}
<br>
<br>


== Skill Information  ==
== Skill Information  ==
{{tabs
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|name=SI
|-
|tab1=NA
! Skill<br>Level || Required<br>Level || ZZZZ[Z]<br>(KD Reduction) || colspan="2" | ZXX[X] (Damage Increase) || HP Recovery || Max Enhancement<br>Stack || Duration  
|contents1=
|-
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| align="left" | 1 || rowspan="2" | 50 || -1 x ([Stack] - 1) || 4 x (4 + [Stack])% || 20% ~ 56% || [Stack] x 0.3% || rowspan="8" | 10 Stacks || rowspan="8" | 10 Seconds  
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill Level'''
| align="left" | 2 || -2 x ([Stack] - 1) || 6 x (4 + [Stack])% || 30% ~ 84% || [Stack] x 0.45%  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} ZXX'''X Amplifier'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Duration'''
| align="left" | 3 || 53 || -3 x ([Stack] - 1) || 8 x (4 + [Stack])% || 40% ~ 112% || [Stack] x 0.6%  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Maximum Stacks'''
|-
{{!}}-
| align="left" | 4 || 57 || -4 x ([Stack] - 1) || 10 x (4 + [Stack])% || 50% ~ 140% || [Stack] x 0.75%  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Initial Damage Increase'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Damage Increase Per Additional Attack'''
| align="left" | 5 || 61 || -5 x ([Stack] - 1) || 12 x (4 + [Stack])% || 60% ~ 168% || [Stack] x 0.9%  
{{!}}-
|-
{{!}} 1
| align="left" | 6 || 65 || -6 x ([Stack] - 1) || 14 x (4 + [Stack])% || 70% ~ 196% || [Stack] x 1.05%  
{{!}} align=center {{!}} +10%
|-
{{!}} align=center {{!}} +2%
| align="left" | 7 || 69 || -7 x ([Stack] - 1) || 16 x (4 + [Stack])% || 80% ~ 224% || [Stack] x 1.2%  
{{!}} align=center rowspan=5 {{!}} 10 Seconds
|-
{{!}} align=center rowspan=5 {{!}} 10
| align="left" | 8 || 73 || -8 x ([Stack] - 1) || 18 x (4 + [Stack])% || 90% ~ 252% || [Stack] x 1.35%  
{{!}}-
|}
{{!}} 2
{{!}} align=center {{!}} +20%
{{!}} align=center {{!}} +4%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} +30%
{{!}} align=center {{!}} +6%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} +40%
{{!}} align=center {{!}} +8%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} +50%
{{!}} align=center {{!}} +10%
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#90EE90"
! Skill<br>Level {{!}}{{!}} Required<br>Level {{!}}{{!}} zzzz"Z"<br>(KD Reduction) {{!}}{{!}} colspan="2" {{!}} zxx"X"<br>(Damage Increase) {{!}}{{!}} Duration  
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 50 {{!}}{{!}} - 1 ~ 10 {{!}}{{!}} 300%+(Stack*2+50%) {{!}}{{!}} 352% ~ 370% {{!}}{{!}} rowspan="20" {{!}} - Seconds  
{{!}}-
{{!}} align="left" {{!}} 2 {{!}}{{!}} - 2 ~ 20 {{!}}{{!}} 300%+(Stack*4+50%) {{!}}{{!}} 354% ~ 390%
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 53 {{!}}{{!}} -3 ~ 30 {{!}}{{!}} 300%+(Stack*6+50%) {{!}}{{!}} 356% ~ 410%
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 57 {{!}}{{!}} -4 ~ 40 {{!}}{{!}} 300%+(Stack*8+50%) {{!}}{{!}} 358% ~ 430%
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 61 {{!}}{{!}} -5 ~ 50 {{!}}{{!}} 300%+(Stack*10+50%) {{!}}{{!}} 360% ~ 450%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 65 {{!}}{{!}} -6 ~ 60 {{!}}{{!}} 300%+(Stack*12+50%) {{!}}{{!}} 362% ~ 470%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 69 {{!}}{{!}} -7 ~ 70 {{!}}{{!}} 300%+(Stack*14+50%) {{!}}{{!}} 364% ~ 490%
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 73 {{!}}{{!}} -8 ~ 80 {{!}}{{!}} 300%+(Stack*16+50%) {{!}}{{!}} 366% ~ 510%
{{!}}}
}}
<br>
<br>
The KD reduction and damage increase calculation above are the actual calculations.


== Tip and Details ==
== Tip and Details ==
[[Image:PriorPlannedBlow.PNG|frame|right|alt=Alt text|The three stages of Calculated Blow. From left to right, the images are as follows: Stage 1 (5 - 8 hits), Stage 2 (9 - 13 hits), and Stage 3 (14 hits)]]
[[File:PriorPlannedBlow.PNG|frame|right|alt=Alt text|The three stages of Calculated Blow. From left to right, the images are as follows: Stage 1 (1-4 stacks), Stage 2 (5-9 stacks), and Stage 3 (10 stacks)]]
*After doing a full [[Trapping Ranger]] ZZZZZ combo or [[Night Watcher]] ZXXX's final hit combo, the passive will deactivate.
*5 hits with Erendil are necessary to activate the passive.
**Meaning the stacks will be used for the last hit of those combo, and you will need to stack up again.
**The last hit of said combos will count as one hit for the new stack.
*The highest possible damage increase of ZXX'''X''' is +140%. 50% + 9 * 10% = +140%
*A swirl of wind around Rena indicates the passive has activated.
*A swirl of wind around Rena indicates the passive has activated.
*The fifth hit will become the first stack. Any additional hits will add one stack.
**The maximum number of stacks is 10
**The magnitude of the swirls is dependent on the number of stacks, shown in three stages.
**The magnitude of the swirls is dependent on the number of stacks, shown in three stages.
*The attacks with Erendil of [[Evoke]], [[Eldrasil's Fury]] and [[Furious Engage]] will also count toward the passive.
*The bolded attacks of [[Trapping Ranger]]'s ZZZZ'''Z''' or [[Night Watcher]]'s ZXX'''X''' will deactivate the passive.
**Meaning the stacks will be used for the last hit of those combo, and you will need to stack up again.
**The deactivating hits will count as one hit for activating the passive.
**ZZZZ'''Z''' does two hits. The second hit is the hit that will deactivate the passive.
**The damage increase calculation for ZXX'''X''' written in the skill description is incorrect.
<br>
<br>


{{tabs
== Updates ==
|name=s
*02/05/2015 KR
|tab1=NA
**HP Recovery decreased.
|contents1={{NWSkills}}
**ZZZZ[Z] (KD Reduction) decreased.
|tab2=KR
**ZXX[X] (Damage Increase) decreased.
|contents2={{NWSkillsKR}}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=계산된 일격        |KRName=Prior Planned Blow
|FR=Attaque méthodique |FRName=Methodical Attack
|IT=Attacco metodico |ITName=Methodical attack
|UK=Methodical Attack
}}
}}
<br>
{{NWSkillsFR}}
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