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Carpet Bombing: Difference between revisions

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__NOTOC__{{Languages|Carpet Bombing}}
__NOTOC__{{Languages|Carpet Bombing}}
{{ForceSkillTabs
|Character=Chung
|Skill=Carpet Bombing
}}
<div style="float: right;">{{#ev:youtube|V6ljr-dy_Ys|300}}</div>
<div style="float: right;">{{#ev:youtube|V6ljr-dy_Ys|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) || rowspan="2" | Max Hits per Wave || colspan="2" | Waves || Ammo Usage || rowspan="2" | MP Usage || rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) || colspan="2" | Max Hits per Wave || colspan="2" | Waves || Ammo Usage || rowspan="2" | MP Usage || rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Explosion !! Guided Missiles !! Default !! Extra !! Extra
! Explosion !! Guided Missiles !! Explosion !! Guided Missiles !! Default !! Extra !! Extra
|-
|-
| align="left" | 35 || 2358% || 903% || rowspan=2 | 9 ~ 27<br>(9 bombs split into<br>3 bomblets each) || rowspan=2 | 2 || rowspan=2 | 0 ~ 1 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| align="left" | 35 || 1805% || 689% || rowspan=2 | 9 || rowspan=2 | 27 || rowspan=2 | 2 || rowspan=2 | 0 ~ 1 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] || 2830% || 1084%
| align="left" | [Enhanced] || 2162% || 827%
|}
|}


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! Explosion !! Guided Missiles
! Explosion !! Guided Missiles
|-
|-
| align="left" | 35 || 943% || 361%
| align="left" | 35 || 584% || 223%
|-
|-
| align="left" | [Enhanced] || 1132% || 433%
| align="left" | [Enhanced] || 701% || 268%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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! MP Usage !! Cooldown
! MP Usage !! Cooldown
|-
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|140|150}} || 33 Seconds
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
<br>
 
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:ConvertedWarhead.png]]
| align="center" width="150" | [[Modified Warhead]]
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
|}
<br>
<br>


== Tips and Details ==  
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|xFwF7e-H3Mg|300}}</div>
<div style="float: right;">{{#ev:youtube|xFwF7e-H3Mg|300}}</div>
*When [[Carpet Bombing]] is activated, if Chung has 6 cannonballs, they are used to call a third bombing wave. [[Mobile Shelling#Red Cannonball Skill Boost|Red cannonballs]] boost the damage of this wave.
*When [[Carpet Bombing]] is activated, if Chung has 6 cannonballs, they are used to call a third bombing wave. [[Mobile Shelling#Red Cannonball Skill Boost|Red cannonballs]] boost the damage of this wave.
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*The cluster bombs descend diagonally opposite of the direction Chung was facing when he fired.
*The cluster bombs descend diagonally opposite of the direction Chung was facing when he fired.
**There is a gap between bomb 5 and 6 (numbered by order of appearance). Targets in this area may take less damage since the attack is less concentrated. Relative to Chung's vertical location, this gap is roughly located where the flare descends.
**There is a gap between bomb 5 and 6 (numbered by order of appearance). Targets in this area may take less damage since the attack is less concentrated. Relative to Chung's vertical location, this gap is roughly located where the flare descends.
*'''[Enhanced] Carpet Bombing''' can do a total of 76,410% (30,564% in PvP) Magical Damage or 87,804% (35,073% in PvP) Magical Damage once the bombs have scattered.
*'''[Enhanced] Carpet Bombing''' can do a total of {{formatnum:{{#expr: 2161*9*3}}}}% ({{formatnum:{{#expr: 701*9*3}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: 827*27*3}}}}% ({{formatnum:{{#expr: 268*27*3}}}}% in PvP) Magical Damage once the bombs have scattered.
**With '''Heavy''' trait, it can do a total of 106,974% (43,789.6% in PvP) Magical Damage or 122,925.6% (49,102.2% in PvP) Magical Damage once the bombs have scattered.
**With '''Heavy''' trait, it can do a total of {{formatnum:{{#expr: (2161*9*3)*1.44}}}}% ({{formatnum:{{#expr: (701*9*3)*1.44}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: (827*27*3)*1.44}}}}% ({{formatnum:{{#expr: (268*27*3)*1.44}}}}% in PvP) Magical Damage once the bombs have scattered.
**With Level 4 [[Modified Warhead]], it does 91,692% (36,676% in PvP) Magical Damage or 105,364.8% (42,087.6% in PvP) Magical Damage once the bombs have scattered.
***With '''Heavy''' trait, it does 128,368.8% (52,547.52% in PvP) Magical Damage or 147,510.72% (58,922.64% in PvP) Magical Damage once the bombs have scattered.
*It is technically impossible to get maximum damage due to the missiles being shot at a wide range.
*It is technically impossible to get maximum damage due to the missiles being shot at a wide range.
*Giant Training Monkey is hit 3-6 times per wave. The hit count varies even if [[Carpet Bombing]] is repeatedly used at the same position. It is unknown if this variation makes a significant difference on larger targets.
*Giant Training Monkey is hit 3-6 times per wave. The hit count varies even if [[Carpet Bombing]] is repeatedly used in the same position. It is unknown if this variation makes a significant difference on larger targets.
*With correct positioning and timing it is possible to get almost all damage to connect against [[3-X|Ancient Bone Dragon]] before it even finishes landing.
*With correct positioning and timing it is possible to get almost all damage to connect against [[Dragon Nest: Abyss|Ancient Bone Dragon]] before it even finishes landing.
<br>
<br>


== Updates ==
== Updates ==
*07/10/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Bombs will descend through all platforms.
|- style="background:{{ColorSel|CharLight|Chung}}"
**Third bombing wave if six cannonballs are used.
! colspan=2 | Date !! colspan=2 | Changes
*11/06/2014 KR
|- style="background:{{ColorSel|CharLight|Chung}}"
**Damage decreased.
! KR !! NA !! PvE !! PvP
*06/18/2015 KR
|-
**Fixed the error where the enemies cannot recover MP when hit.
| 07/10/2014 || - || colspan=2 align="left" |
*07/09/2015 KR
{{buff|Bombs will descend through all platforms.}}
**Fixed error where skills appearing at bottom of the [[Perkisas's Ruins]] when using it at certain points.
{{buff|Third bombing wave if six cannonballs are used.}}
*08/20/2015 KR
|-
**Moved from [[Shelling Guardian]] to [[Tactical Trooper]].
| 11/06/2014 || - || colspan=2 align="left" |
*10/29/2015 (KR) / 03/16/2016 (NA)
{{nerf|Damage decreased.}}
**MP recovery structure adjusted.
|-
*01/25/2017 KR
| 06/18/2015 || - || colspan=2 align="left" |
**Damage decreased.
*Fixed the error where the enemies cannot recover MP when hit.
*04/27/2017 KR
|-
**PvE damage increased.
| 07/09/2015 || - || colspan=2 align="left" |
*11/02/2017 KR
*Fixed error where skills appearing at bottom of the [[Perkisas's Ruins]] when using it at certain points.
**Fixed issue where is not affected by "Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +10% (5 Stacks)" effect.
|-
| 08/20/2015 || - || colspan=2 align="left" |
*Moved from [[Shelling Guardian]] to [[Tactical Trooper]].
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*MP recovery structure adjusted.
|-
| 01/25/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
*None
|-
| 11/02/2017 || - || colspan=2 align="left" |
*Fixed issue where is not affected by "Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +10% (5 Stacks)" effect.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|}
<br>
<br>


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