Carpet Bombing: Difference between revisions
From Elwiki
m
Text replacement - "== Skill Modifiers == " to "== Related Skills == "
No edit summary |
m (Text replacement - "== Skill Modifiers == " to "== Related Skills == ") |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Carpet Bombing}} | __NOTOC__{{Languages|Carpet Bombing}} | ||
{{ForceSkillTabs | |||
|Character=Chung | |||
|Skill=Carpet Bombing | |||
}} | |||
<div style="float: right;">{{#ev:youtube|V6ljr-dy_Ys|300}}</div> | <div style="float: right;">{{#ev:youtube|V6ljr-dy_Ys|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
Line 61: | Line 65: | ||
|- | |- | ||
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds | | {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds | ||
|} | |||
<br> | |||
== Related Skills == | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[Image:ConvertedWarhead.png]] | |||
| align="center" width="150" | [[Modified Warhead]] | |||
| width="40" | [[File:MAM.png]] | |||
| align="center" width="150" | [[Mobile Shelling]] | |||
|} | |} | ||
<br> | <br> | ||
Line 74: | Line 88: | ||
*It is technically impossible to get maximum damage due to the missiles being shot at a wide range. | *It is technically impossible to get maximum damage due to the missiles being shot at a wide range. | ||
*Giant Training Monkey is hit 3-6 times per wave. The hit count varies even if [[Carpet Bombing]] is repeatedly used in the same position. It is unknown if this variation makes a significant difference on larger targets. | *Giant Training Monkey is hit 3-6 times per wave. The hit count varies even if [[Carpet Bombing]] is repeatedly used in the same position. It is unknown if this variation makes a significant difference on larger targets. | ||
*With correct positioning and timing it is possible to get almost all damage to connect against [[ | *With correct positioning and timing it is possible to get almost all damage to connect against [[Dragon Nest: Abyss|Ancient Bone Dragon]] before it even finishes landing. | ||
<br> | <br> | ||
== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 07/10/2014 || - || colspan=2 align="left" | | |||
{{buff|Bombs will descend through all platforms.}} | |||
{{buff|Third bombing wave if six cannonballs are used.}} | |||
|- | |||
| 11/06/2014 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 06/18/2015 || - || colspan=2 align="left" | | |||
*Fixed the error where the enemies cannot recover MP when hit. | |||
|- | |||
| 07/09/2015 || - || colspan=2 align="left" | | |||
*11/02/2017 | *Fixed error where skills appearing at bottom of the [[Perkisas's Ruins]] when using it at certain points. | ||
|- | |||
| 08/20/2015 || - || colspan=2 align="left" | | |||
*Moved from [[Shelling Guardian]] to [[Tactical Trooper]]. | |||
|- | |||
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | |||
*MP recovery structure adjusted. | |||
|- | |||
| 01/25/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 11/02/2017 || - || colspan=2 align="left" | | |||
*Fixed issue where is not affected by "Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +10% (5 Stacks)" effect. | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|} | |||
<br> | <br> | ||