Carpet Bombing/ModA: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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|-
|-
| {{Force|CarpetBombing.png}}
| {{Force|CarpetBombing.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
| {{SkillType|SA|B|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=4 | Mode !! colspan=3 | Damage (Magical) !! colspan=5 | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
! rowspan="5" | Mode !! colspan=3 | Damage (Magical) !! colspan="7" | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan="5" | MP Usage !! rowspan="5" | Cooldown
|-
|-
! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! rowspan=3 | Submissile Explosion !! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! colspan=3 | Submissile Explosion !! rowspan=3 | Initial !! rowspan=3 | Additional
! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike !! rowspan="4" | Submissile Explosion !! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike  
! colspan="4" |Submissile Explosion
! rowspan="4" |Wave Count!! rowspan="4" | Initial !! rowspan="4" | Additional
|-
|-
! colspan=2 | Submissile Count Per Wave !! rowspan=2 | Wave Count
! rowspan="3" |Hits per Submissile
! colspan="3" | Submissile Count Per Wave  
|-
|-
! Normal !! Additional
! rowspan="2" | Normal !! colspan="2" | Additional
|-
|-
| '''{{PvE}}''' || 205% || 356% || 2071% || rowspan=2 | 1 || rowspan=2 | 19 || rowspan=2 | 6 || rowspan=2 | 2 x [Additional Cannonballs Consumed / 3] || rowspan=2 | 10 || rowspan=2 | 0 || rowspan=2 | 3 ~ 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
!3 Cannonballs Consumed
!6 Cannonballs Consumed
|-
|-
| '''{{PvP}}''' || 69% || 122% || 708%
| {{PvE}} || 205% || 1822% || 238% || rowspan="2" | 1 || rowspan="2" | 20
|}
| rowspan="2" |2|| rowspan="2" | 6 || rowspan="2" | 2
\\KR=
| rowspan="2" |4
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
| rowspan="2" |10|| rowspan="2" | 0 || rowspan="2" | 3 ~ 6 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
! rowspan=4 | Mode !! colspan=3 | Damage (Magical) !! colspan=5 | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
| {{PvP}} || 69% || 623% || 80%
|-
! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! rowspan=3 | Submissile Explosion !! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! colspan=3 | Submissile Explosion !! rowspan=3 | Initial !! rowspan=3 | Additional
|-
! colspan=2 | Submissile Count Per Wave !! rowspan=2 | Wave Count
|-
! Normal !! Additional
|-
| '''{{PvE}}''' || 205% || 238% || 1822% || rowspan=2 | 1 || rowspan=2 | 19 || rowspan=2 | 6 || rowspan=2 | 2 x [Additional Cannonballs Consumed / 3] || rowspan=2 | 10 || rowspan=2 | 0 || rowspan=2 | 3 ~ 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 69% || 80% || 623%
|}
|}
</tabber>
<br>
<br>


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<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{ {{:Modified Warhead}}{{:Mobile Shelling}}
<tabber>
\\NA={{ {{:Modified Warhead}} {{:Mobile Shelling}}
 
{{#vardefine: cannon_damage    |205}}
{{#vardefine: cannon_damage_pvp|69}}
{{#vardefine: portal_damage    |2071}}
{{#vardefine: portal_damage_pvp|708}}
{{#vardefine: submissile_damage    |356}}
{{#vardefine: submissile_damage_pvp|122}}
 
{{#vardefine: average_portal_hits    |  4}}
{{#vardefine: portal_hits            |  19}}
{{#vardefine: average_submissile_hits |  10}}
{{#vardefine: submissile_hits        |  100}}
 
<!--Base damage-->
{{#vardefine: average_damage    |{{#expr: ({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}}) }} }}
{{#vardefine: average_damage_pvp|{{#expr: ({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}}) }} }}
{{#vardefine: total_damage      |{{#expr: {{#var:cannon_damage}} + ({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}}) }} }}
{{#vardefine: total_damage_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}}) }} }}
 
{{#vardefine: average_damage_heavy    |{{#expr: {{#var:average_damage    }} * 1.44 }} }}
{{#vardefine: average_damage_heavy_pvp|{{#expr: {{#var:average_damage_pvp}} * 1.44 }} }}
{{#vardefine: total_damage_heavy      |{{#expr: {{#var:total_damage    }} * 1.44 }} }}
{{#vardefine: total_damage_heavy_pvp  |{{#expr: {{#var:total_damage_pvp}} * 1.44 }} }}
 
<!--Modified damage-->
{{#vardefine: average_damage_modified_low    |{{#expr: (({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} }} }}
{{#vardefine: average_damage_modified_low_pvp|{{#expr: (({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} }} }}
{{#vardefine: total_damage_modified_low      |{{#expr: {{#var:cannon_damage}} + ((({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|0}}) }} }}
{{#vardefine: total_damage_modified_low_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ((({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|1}}) }} }}
 
{{#vardefine: average_damage_modified_high    |{{#expr: (({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) }} }}
{{#vardefine: average_damage_modified_high_pvp|{{#expr: (({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) }} }}
{{#vardefine: total_damage_modified_high      |{{#expr: {{#var:cannon_damage}} + ((({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6))) round2}} }}
{{#vardefine: total_damage_modified_high_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ((({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6))) round2}} }}
 
{{#vardefine: average_damage_modified_low_heavy    |{{#expr: {{#var:average_damage_modified_low}} * 1.44 round2}} }}
{{#vardefine: average_damage_modified_low_heavy_pvp|{{#expr: {{#var:average_damage_modified_low_pvp}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_low_heavy      |{{#expr: {{#var:total_damage_modified_low}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_low_heavy_pvp  |{{#expr: {{#var:total_damage_modified_low_pvp}} * 1.44 round2}} }}
 
{{#vardefine: average_damage_modified_high_heavy    |{{#expr: {{#var:average_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: average_damage_modified_high_heavy_pvp|{{#expr: {{#var:average_damage_modified_high_pvp}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy      |{{#expr: {{#var:total_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy_pvp  |{{#expr: {{#var:total_damage_modified_high_pvp}} * 1.44 round2}} }}
trim2}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|-
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
| {{PvE}}
| {{formatnum:{{#var: average_damage}}}}% || {{formatnum:{{#var: total_damage}}}}%
| {{formatnum:{{#var: average_damage_heavy}}}}% || {{formatnum:{{#var: total_damage_heavy}}}}%
| {{formatnum:{{#var: average_damage_modified_low}}}}% ~ {{formatnum:{{#var: average_damage_modified_high}}}}% || {{formatnum:{{#var: total_damage_modified_low}}}}% ~ {{formatnum:{{#var: total_damage_modified_high}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy}}}}%
|-
| {{PvP}}
| {{formatnum:{{#var: average_damage_pvp}}}}% || {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#var: average_damage_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
|}
 
\\KR={{ {{:Modified Warhead}}{{:Mobile Shelling}}


{{#vardefine: cannon_damage    |205}}
{{#vardefine: cannon_damage    |205}}
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{{#vardefine: average_portal_hits    |  4}}
{{#vardefine: average_portal_hits    |  4}}
{{#vardefine: portal_hits            |  19}}
{{#vardefine: portal_hits            |  20}}
{{#vardefine: average_submissile_hits |  10}}
{{#vardefine: average_submissile_hits |  10}}
{{#vardefine: submissile_hits        |  100}}
{{#vardefine: submissile_hits        |  200}}


<!--Base damage-->
<!--Base damage-->
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| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
|}
|}
</tabber>
*Average assumes 4 '''Portal Strike''' and 10 '''Submissile''' hits.
*Average assumes 4 '''Portal Strike''' and 10 '''Submissile''' hits.
**Average does not account for '''Cannon Blow'''.
**Average does not account for '''Cannon Blow'''.
*Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
*Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
*Modified damage ranges from 0 to 6 enhanced cannonballs used.
*Modified damage ranges from 0 to 6 enhanced cannonballs used.
<br>
{{ForceDifference
|<!--Character-->Chung
|<!--Original Features-->
*Fire a signal flare to call forth 3 waves of bombs that drop in alternate directions.
|<!--Changed Features-->
*Summon a Disforzen portal that travels along the path.
*The portal drops out bombs that deal extra damage.
}}
<br>
<br>


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**On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
**On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
*Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
*Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
*Each submissile will not disappear after hitting for the first time, and will explode once more at the end of its range. Since the distance is not affected by platforms existing or not, this skill may benefit from the additional explosion only when dealing with very tall enemies of 4-5 platform height and when fired from the topmost platform.
<br>
<br>


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*{{nerf|'''Submissile Explosion''' damage decreased.}}
*{{nerf|'''Submissile Explosion''' damage decreased.}}
|-
|-
| 10/13/2022 || - || colspan=2 align="left" |  
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" |  
*{{buff|'''Cannon Blow''' impact delay removed.}}
*{{buff|'''Cannon Blow''' impact delay removed.}}
*{{nerf|'''Portal Strike''' damage decreased.}}
*{{nerf|'''Portal Strike''' damage decreased.}}
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