Chain Lightning: Difference between revisions

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| 11/07/2013 || - || colspan=2 align="left" |  
| 11/07/2013 || - || colspan=2 align="left" |  
*{{buff|Reworked usage of this skill.}}
*Skill features changed.
*{{buff|Lightning stops if there are no targets within a certain radius. (Lightning will react and home in on a target when it enters radius.)}}
*{{buff|Lightning stops if there are no targets within a certain radius. (Lightning will react and home in on a target when it enters the radius.)}}
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| 06/08/2015 || - || colspan=2 align="left" |  
| 06/08/2015 || - || colspan=2 align="left" |  
*{{buff|MP cost changed to 100 MP.}}
*{{buff|MP Cost decreased to 100 MP.}}
*{{buff|Can also be activated in midair.}}
*{{buff|Can also be activated in midair.}}
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| 10/22/2015 || - || colspan=2 align="left" |  
| 10/22/2015 || - || colspan=2 align="left" |  
*Fixed game sometimes closing when using the skill while equipping [[The Rage of Behemoth|Sand Blast]] weapon.
*Fixed the game sometimes closing when using the skill while equipping the [[The Rage of Behemoth|Sand Blast]] weapon.
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| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*{{nerf|MP Usage increased.}}
*{{nerf|MP Cost increased.}}
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| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
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