Character Systems: Difference between revisions

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Despite being covered in chains when empty, Chung's third '''[[Awakening Mode|awakening]] bead''' is obtained like any other. It has a different appearance to indicate when Berserk Mode is ready. When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (notably including the helmet), bestowing him with an infinite supply of Cannonballs for the duration.
Despite being covered in chains when empty, Chung's third '''[[Awakening Mode|awakening]] bead''' is obtained like any other. It has a different appearance to indicate when Berserk Mode is ready. When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (notably including the helmet), bestowing him with an infinite supply of Cannonballs for the duration.


Whenever Chung is hit while he has a blue outline (e.g., the third attack of the {{CZ}}{{CZ}}{{CZ}} combo. Like super armor, it cannot be seen if unit graphics are not set to high), he will enter '''Heavy Stance''', which will '''reduce damage taken''' by 67% for up to 6 hits (At which point Chung will stagger normally) and nullify [[Status Effects]] like Flattening or Stun.
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the {{CZ}}{{CZ}}{{CZ}} combo. Like super armor, it cannot be seen if unit '''Character''' graphics are not set to high), he will enter '''Heavy Stance''', which will '''reduce damage taken''' by 67% for up to 6 hits (At which point Chung will stagger normally) and nullify [[Status Effects]] like Flattening or Stun.
While guarding, Chung can use the {{CZ}} key, to quickly swipe around with a whack that knocks down or use {{CX}} for a ranged cannon blast that hits both sides and launches.
While guarding, Chung can use the {{CZ}} key, to quickly swipe around with a whack that knocks down or use {{CX}} for a ranged cannon blast that hits both sides and launches.


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