Charge!: Difference between revisions

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{{Languages|Charge!}}
{{Languages|Charge!}}
<div style="float: right;">{{#ev:youtube|-|300}}</div>
{| cellpadding="5"
{| cellpadding="5"
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| [[File:ESPassive3.png]]
| [[File:ESPassive3.png]]
| {{SkillType|P}} Applies [Knight's Mark] when attacking. When allies attack enemies with [Knight's Mark], mark explodes and damages enemies. Character's damage reduction stat increases if there are enemies with [Knight's Mark] nearby.
| {{SkillType|P}} Leave a [Knight's Mark] on the enemy attacked.<br>When party members attack the enemy with a [Knight's Mark], the mark will explode and deal damage to the enemy. (Knight's Mark Cooldown after Explosion: 3 sec.)<br>Knight's Mark will not explode by party member's attack against monsters with debuff immunity.
 
If there's an enemy with [Knight's Mark] nearby, receive a Damage Reduction increase buff and gain {{se|542|Charge!}} stack. (Stack Cooldown: 2 sec.)<br>Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{{!}}- style="background:{{ColorSel|CharLight|Elesis}}"
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! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Empire Sword]] || 99
| [[Empire Sword]] || 99
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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [Knight's Mark]
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Damage (Physical) !! Damage Reduction Increase
|-
|-
| align="left" | 1 || 99 || 1748% || 15%
! rowspan=3 | Mode !! colspan="3" | Knight's Mark !! colspan=4 | When Near Target with Knight's Mark !! colspan="2" | {{se|543|Charge!}}<br>On reaching 5 Charge! stacks
|}
|-
 
! rowspan=2 | Mark Explosion (Physical) !! rowspan=2 | Reactivation Cooldown !! rowspan="2" | {{tt|Reapplication Cooldown|See [[#Tips and Details]]}} !! colspan="2" | {{se|511|Charge!}} !! colspan="2" | {{se|542|Charge!}} !! rowspan=2 | Active / Special Active Skill Cooldown Increase !! rowspan=2 | Duration
==={{PvE}} (09/11/2019 KR Patch)===
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
! Damage Reduction Stat Increase {{stat|m}} !! Duration !! Stack Interval !! Max Stacks
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [Knight's Mark] !! [Charge!] !! colspan=2 | 5 [Charge!] Stacks
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Damage (Physical) !! Damage Reduction Increase !! Max Stacks !! Cooldown Speed !! Duration
|-
|-
| align="left" | 1 || 99 || 1748% || 15% || 5 || 2x || ? Seconds
| {{PvE}} || 1748% || rowspan=2 | 3 seconds || rowspan=2 | 5 Seconds || 15% || rowspan=2 | 10 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 5 || rowspan=2 | 2x || rowspan=2 | 3 Seconds
|}
 
==={{PvP}}===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [Knight's Mark]
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Damage (Physical) !! Damage Reduction Increase
|-
|-
| align="left" | 1 || 99 || 699% || 7.5%
| {{PvP}} || 699% || 7.5%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*Any attack you do can apply the mark, even thrown items or potion effects.
*'''Knight's Mark''' can be applied by anything that hits enemies, even thrown items or potion effects.
*While you cannot trigger the mark yourself under normal circumstances, if an enemy is under the effects of [[Pandemonium]], [[Moonlight Rhapsody]], or similar damaging effects from party members, they will trigger after you apply your mark, immediately detonating the mark as well as they count as an attack from those characters rather than yourself.
**While not listed by the skill, re-applying the mark to a target who had its mark detonated prior has a cooldown of 5 seconds. You can still apply the mark to any other enemies during this time.
*You cannot trigger the mark yourself, making it a very consistent way of gaining damage reduction and cooldown reduction while not partying, which is especially beneficial in 1v1 PvP.
**In a party, if an enemy is under the effects of [[Pandemonium]], [[Moonlight Rhapsody]], or similar damaging effects from party members, even your own attacks will detonate the mark, as those skill effects will trigger after you attack and thus immediately detonate the mark as well.
*The {{se|511|Charge!}} (Damage Reduction) buff will not start counting down its duration as long as a mark remains within range.
*The stacking buff will continue stacking every 2 seconds for as long as a mark is within range. This stacking buff lasts indefinitely, even if you are no longer in range of any marks, and once it reaches 5 stacks, you will gain the Cooldown Acceleration buff, and the stacking buff is removed.
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== Updates ==
== Trivia ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Each of the 3 buffs granted by this skill use the same buff name, '''Charge!'''.
|- style="background:{{ColorSel|CharLight|Elesis}}"
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| 09/11/2019 || - || align="left" |  
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
{{buff|Charge! buff effect added.}}
*'''Charge!''' added.
|-
| 09/11/2019 || 09/25/2019 || align="left" |  
*{{buff|Charge! buff effect added.}}
**Receive [Charge!] when detecting enemies with [Knight's Mark].
**Receive [Charge!] when detecting enemies with [Knight's Mark].
**When 5 [Charge!] stacks are achieved, Cooldown accelerates by 2x for a certain time.
**When 5 [Charge!] stacks are achieved, Cooldown accelerates by 2x for a certain time.
|-
| 09/26/2019 || 10/23/2019 || align="left" |
*{{nerf|Charge! buff stacking interval time increased.}}
*{{nerf|Charge! buff duration decreased.}}
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*{{buff|[Knight's Mark] also applies to debuff immune targets.}}
*{{buff|[Knight's Mark] Reactivation Cooldown decreased.}}
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|Color={{ColorSel|CharLight|Elesis}}
|Color={{ColorSel|CharLight|Elesis}}
|KR=전진! |KRName=Charge!
|KR=전진! |KRName=Charge!
|DE=Vorwärts! |DEName=Forwards!
|ES=¡Adelante! |ESName=Forwards!
|FR=En avant ! |FRName=Forwards!
|IT=Avanti! |ITName=Forwards!
|PL=Naprzód! |PLName=Forwards!
|UK=Forwards!
}}
}}
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{{ESSkills}}
{{SkillNav - Empire Sword}}
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