Chivalry System: Difference between revisions

m
Text replacement - "\*\*\{\{(nerf|buff)" to "*{{$1"
m (Text replacement - "{{nerf|" to "*{{nerf|")
m (Text replacement - "\*\*\{\{(nerf|buff)" to "*{{$1")
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| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || - || colspan=2 align="left" |  
**{{nerf|Annihilation revenge attack knocks targets down faster.}}
*{{nerf|Annihilation revenge attack knocks targets down faster.}}
|-
|-
| 04/30/2015 || - || colspan=2 align="left" |  
| 04/30/2015 || - || colspan=2 align="left" |  
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*None
*None
| align="left" |  
| align="left" |  
**{{nerf|Gale Mode effectiveness decreased.}}
*{{nerf|Gale Mode effectiveness decreased.}}
|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
**{{nerf|Annihilation mana break Howl and super armor removed.}}
*{{nerf|Annihilation mana break Howl and super armor removed.}}
|-
|-
| 11/01/2018 || - || align="left" |  
| 11/01/2018 || - || align="left" |  
**{{nerf|Gale Cooldown Decrease decreased from 80% to 40%.}}
*{{nerf|Gale Cooldown Decrease decreased from 80% to 40%.}}
| align="left" |  
| align="left" |  
*None
*None
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| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
{{buff|Annihilation mode defense ignore effect added.}}
{{buff|Annihilation mode defense ignore effect added.}}
**{{nerf|100% Critical Rate effect removed.}}
*{{nerf|100% Critical Rate effect removed.}}
*Allows switching modes even during skill use.
*Allows switching modes even during skill use.
*System will remember the mode in effect on initial skill cast.
*System will remember the mode in effect on initial skill cast.
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