Chung: Difference between revisions

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|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}
|color={{ColorSel|Character|Chung}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:Portrait - Chung.png‎|415px]]|tab2=Berserk|contents2=[[File:Portrait - Chung Berserker Form (Infobox).png‎|415px|link=File:Portrait - Chung Berserker Form.png]]}}
|image=
 
{{Tabber
|Normal=
[[File:Portrait - Chung.png‎|415px]]
|Berserk=
[[File:Portrait - Chung Berserker Form (Infobox).png‎|415px|link=File:Portrait - Chung Berserk Mode.png]]
}}
|class=[[File:Mini Icon - Chung.png]] Chung
|class=[[File:Mini Icon - Chung.png]] Chung
|age=13
|age=13
|race=Human
|race=Human
|weapon={{tt|Cannon|Destroyer}}
|weapon={{tt|Cannon|Destroyer}}
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 1-1=[[Image:Icon - Fury Guardian.png|40px|link=Fury Guardian]]
| 1-1=[[File:Icon - Fury Guardian.png|40px|link=Fury Guardian]]
| 1-2=[[Image:Icon - Iron Paladin.png|40px|link=Iron Paladin]]
| 1-2=[[File:Icon - Iron Paladin.png|40px|link=Iron Paladin]]
| 1-3=[[Image:Icon - Comet Crusader.png|40px|link=Comet Crusader]]
| 1-3=[[File:Icon - Comet Crusader.png|40px|link=Comet Crusader]]
| 2-0=[[Image:Icon - Chung.png|40px|link=Chung]]
| 2-0=[[File:Icon - Chung.png|40px|link=Chung]]
| 2-1=[[Image:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-1=[[File:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-2=[[Image:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-2=[[File:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-3=[[Image:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
| 2-3=[[File:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
| 3-1=[[Image:Icon - Shelling Guardian.png|40px|link=Shelling Guardian]]
| 3-1=[[File:Icon - Shelling Guardian.png|40px|link=Shelling Guardian]]
| 3-2=[[Image:Icon - Tactical Trooper.png|40px|link=Tactical Trooper]]
| 3-2=[[File:Icon - Tactical Trooper.png|40px|link=Tactical Trooper]]
| 3-3=[[Image:Icon - Centurion.png|40px|link=Centurion]]
| 3-3=[[File:Icon - Centurion.png|40px|link=Centurion]]
| 4-1=[[File:Dunno.png|40px|link=]]
| 4-1=[[File:Icon - Cor Guardian.png|40px|link=Cor Guardian]]
| 4-2=[[File:Dunno.png|40px|link=]]
| 4-2=[[File:Icon - Divine Phanes.png|40px|link=Divine Phanes]]
| 4-3=[[File:Dunno.png|40px|link=]]
| 4-3=[[File:Icon - Dius Aer.png|40px|link=Dius Aer]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|groups=<div>
* [[El Search Party]] (Unofficial)
* [[Seiker Family]]
* [[Senace Guardians]]
</div>
|VA=[[File:Korean_Flag.png|20px]] 양정화 (Yang Jung-hwa)<br>[[File:Japanese_Flag.png|20px]] 沢城 みゆき (Sawashiro Miyuki)<br>[[File:Chinese_Flag.png|20px]] 冯骏骅 (Feng Junhua)<br>[[File:German_Flag.png|20px]] Petra Buschkaemper<br>[[File:Spanish_Flag.png|20px]] Alex De Porrata<br>[[File:French_Flag.png|20px]] Yoann Bellot-Sover<br>[[File:Italian_Flag.png|20px]] Fabrizio Valenzano<br>[[File:Polish_Flag.png|20px]] Maciej Dybowski<br>[[File:English Flag.png|20px]] Maik Daniels
|VA=[[File:Korean_Flag.png|20px]] 양정화 (Yang Jung-hwa)<br>[[File:Japanese_Flag.png|20px]] 沢城 みゆき (Sawashiro Miyuki)<br>[[File:Chinese_Flag.png|20px]] 冯骏骅 (Feng Junhua)<br>[[File:German_Flag.png|20px]] Petra Buschkaemper<br>[[File:Spanish_Flag.png|20px]] Alex De Porrata<br>[[File:French_Flag.png|20px]] Yoann Bellot-Sover<br>[[File:Italian_Flag.png|20px]] Fabrizio Valenzano<br>[[File:Polish_Flag.png|20px]] Maciej Dybowski<br>[[File:English Flag.png|20px]] Maik Daniels
|RD=[[File:Korean Flag.png|20px]] 23 December 2010<br>[[File:American Flag.png|20px]] 27 June 2012 <br>[[File:Chinese_Flag.png|20px]] 11 July 2012<br>[[File:European Union Flag.png|20px]] 11 July 2012
|RD=[[File:Korean Flag.png|20px]] 23 December 2010<br>[[File:American Flag.png|20px]] 27 June 2012 <br>[[File:Chinese_Flag.png|20px]] 11 July 2012<br>[[File:European Union Flag.png|20px]] 11 July 2012
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|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Chung}}
| Speed=1
| Speed=1
| Range=2
| Range=2
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}}
}}
}}
}}
<center>{{quotation|I will destroy you!}}</center>
<center>{{quotation|Is everyone safe?}}</center>
<br>
<br>


= [[File:Icon - Chung.png]] Chung =
= [[File:Icon - Chung.png]] Chung =
{{TooltipColor|D|[A guardian of Hamel equipped with a Destroyer and Freiturnier]}}<br>
A tough fighter that wields a giant cannon, and ignores the enemy's attacks while attack them.<br>
{{Specialty|
|[[File:Scare Chase.png|link=Scare Chase]]|Scare Chase|'''This skill will reload a cannonball and fire a homing missile. This skill is ideal for following up with the Z combo. Consumes 1 cannonball upon use.'''
|[[File:Shout.png|link=Shout]]|Shout|'''Shout to prevent enemies' threat. Create a zone that blocks enemies' attack. Use when being attacked.'''
|[[File:Reload.png|link=Reload Cannon]]|Reload Cannon|'''Raise the cannon upwards and reload it. Enemies hit will flinch. Can be used mid-combo by cancelling.'''
|[[File:BackBlast.png|link=Back Blast]]|Back Blast|'''Use this skill to evade the enemy's attack then attack them. If your attack connects, it will be easy to follow it up with Dash Z attack.'''
}}
<br>


{{ADSquare}}
'''[A guardian of Hamel equipped with the power of the Guardian Stone]'''
=== Special Ability ===
=== Special Ability ===
:''Main Article: [[Freiturnier]]''<br>
:''Main Article: [[Freiturnier]]''<br>
Chung's most notable feature is his '''Ammo'''. With the '''Cannonball''' System, Chung can reload and stock his '''Ammo''' in order to access strong Combos and also strengthen some '''Ammo-reliant Skills''' to devastating proportions, requiring him to keep a steady supply of '''Cannonballs''' at all times for optimal play.<br>
Chung's most notable feature is his '''Cannonball''' gauge. Chung can reload these '''Cannonballs''' in order to gain access to strong commands and to use or strengthen certain '''Cannonball-consuming Skills''', requiring him to keep a steady supply of '''Cannonballs''' at all times for optimal play.<br>
He also has the ability to Awaken into his '''[[Freiturnier#Berserk Mode|Berserk Mode]]''',
He also has the ability to Awaken into his '''[[Freiturnier#Berserk Mode|Berserk Mode]]'''{{tt|*|[[Sanctification|Sanctification Mode (Cor Guardian)]]|span=span}}, which will grant him an unlimited supply of '''Cannonballs''' for its duration.<br>
which will grant him an '''unlimited supply of Ammo''' for its duration.<br>
Furthermore, he is uniquely able to enter [[Freiturnier#Heavy Stance|Heavy Stance]], a special form of Super Armor that can allow him to guard against incoming attacks and counterattack while guarding.
Furthermore, he can access a [[Freiturnier#Heavy Stance|Guarding and Counterattacking system]] to allow him to charge into the battlefield offensively and defensively.
<br>
<br>


=== Background  ===
=== Background  ===
:''Main Article: [[Dawn of Hamel]]''<br>
:''Main Article: [[Hamel of Dawn]]''<br>
{{Background
{{Background
|NA=
|NA=
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Chung}}
{{:Skill Tree: Chung}}
<br>
<br>


== Combos  ==
{{clearfix}}
== Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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|-
|-
| {{CZ}}{{CZ}}{{CViZ}}{{CZ}}
| {{CZ}}{{CZ}}{{CViZ}}{{CZ}}
| Basic 4 hit combo with the Destroyer.<br>'''Heavy Stance''' during the third {{CViZ}} input.
| Perform three light swings with the Destroyer, and finish with a heavy swing that knocks enemies down.<br>'''Heavy Stance''' during the third {{CViZ}}.
|
|
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
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|-
|-
| {{CZ}}{{CZ}}{{CViZ}}{{CViX}}  
| {{CZ}}{{CZ}}{{CViZ}}{{CViX}}  
| Basic 3 hit combo followed by a '''firing 0~6 Cannonballs''' in a burst.<br>'''Heavy Stance''' during the last two inputs, {{CViZ}}{{CViX}}.
| Perform three light swings with the Destroyer, then fire up to 6 missiles in rapid succession. The final missile will launch enemies away. Firing can be interrupted by dashing.<br>'''Heavy Stance''' during the third {{CViZ}}, and while firing missiles during the {{CViX}}.
|  
|  
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 208% Phy. Damage <br>
{{CZ}} 208% Phy. Damage <br>
{{CViZ}} 315% Phy. Damage <br>
{{CViZ}} 315% Phy. Damage <br>
{{CViX}} 348% Phy. Damage <br> + 268% Mag. Damage + 185% Mag. Damage x0~6
{{CViX}} 348% Phy. Damage<br>+ 268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)
|-
|-
| {{CZ}}{{CZ}}{{CViDZ}}{{CZ}}  
| {{CZ}}{{CZ}}{{CViDZ}}{{CZ}}  
| Basic 2 hit combo, then a '''Reloading smash''' and end with a far launching whack.<br>'''Heavy Stance''' during the {{CViDZ}} input.  
| Perform two light swings and then smash the Destroyer into the ground to reload 1 Cannonball, launching enemies up before launching them away with a final attack.<br>'''Heavy Stance''' during the {{CViDZ}}.  
|  
|  
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
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|-
|-
| {{CX}}{{CViX}}{{CViX}}
| {{CX}}{{CViX}}{{CViX}}
| A heavy hit, a '''Reload smash''' and '''fire a Cannonball forward'''.<br>'''Heavy Stance''' during the last two inputs, {{CViX}}{{CViX}}.
| Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then fire a single missile forward that launches enemies away.<br>'''Heavy Stance''' during the second and final {{CViX}}.
|  
|  
{{CX}} 371% Phy. Damage<br>
{{CX}} 371% Phy. Damage<br>
{{CViX}} 357% + 138% Phy. Damage <br>
{{CViX}} 357% + 138% Phy. Damage <br>
{{CViX}} 185% Mag. Damage
{{CViX}} 185% Mag. Damage (x1 Cannonball)
|-
|-
| {{CX}}{{CViX}}{{CZ}}{{CViX}}
| {{CX}}{{CViX}}{{CZ}}{{CViX}}
| A heavy hit, a '''Reload smash''', lunge and end '''firing 0~6 Cannonballs''' in a burst.<br>'''Heavy Stance''' during 2th and 4th inputs, first {{CViX}} and second {{CViX}}.
| Perform a heavy hit in front before spinning the Destroyer around to reload 1 Cannonball, then lunge forward to get into position and fire up to 6 missiles in rapid succession.<br>'''Heavy Stance''' during the second and final {{CViX}}.
|  
|  
{{CX}} 371% Phy. Damage<br>
{{CX}} 371% Phy. Damage<br>
{{CViX}} 357% + 138% Phy. Damage <br>
{{CViX}} 357% Phy. Damage + 138% Phy. Damage <br>
{{CZ}} 238% x 3 Phy. Damage <br>
{{CZ}} 238% Phy. Damage x3<br>
{{CViX}} 268% Mag. Damage + 185% Mag. Damage x0~6
{{CViX}} 268% Mag. Damage + 185% Mag. Damage (x0~6 Cannonballs)
|-
|-
| {{CU}}{{CZ}}
| {{CU}}{{CZ}}
| Single jump bash.  
| Swing the Destroyer down in front of you.
|  
|  
{{CU}}<br>
{{CU}}<br>
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|-
|-
| {{CU}}{{CX}}
| {{CU}}{{CX}}
| Swings Destroyer once like a helicopter.  
| Spin around in mid air while swinging the Destroyer around you, knocking enemies down.
|  
|  
{{CU}}<br>
{{CU}}<br>
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|-
|-
| {{CU}}{{CD}}  
| {{CU}}{{CD}}  
| Fastfall to pound onto the ground at a fast speed. Deals damage and launches targets close.  
| Fall towards the ground at high speed, crashing into the ground to launch enemies near you into the air.
|  
|  
{{CU}} <br>
{{CU}} <br>
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|-
|-
| {{CDR}}{{CZ}}
| {{CDR}}{{CZ}}
| Launches targets into the air with a whack.  
| Push enemies away with a quick swing of the Destroyer.
|  
|  
{{CDR}} <br>
{{CDR}} <br>
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|-
|-
| {{CDR}}{{CX}}
| {{CDR}}{{CX}}
| Dashes behind targets and '''Use a Cannonball''' to blast them in the back.
| Move behind enemies while causing a blast from the Destroyer. The impact of the Destroyer will slightly launch enemies into the air, while the additional blast will inflict heavy hitstun and knock enemies down if a Cannonball is available.
|  
|  
{{CDR}} <br>
{{CDR}} <br>
{{CX}} 184% Phy. Damage <br>
{{CX}} 184% Phy. Damage<br>
+ 189% Mag. Damage
+ 189% Mag. Damage (x1 Cannonball)
|-
|-
| {{CDRU}}{{CZ}}{{CZ}}  
| {{CDRU}}{{CZ}}{{CViZ}}  
| Does a swipe in mid air then smash to the ground, '''If a Cannonball is avaible,<br> use it to blast the ground''', launching upwards.  
| Swipe the Destroyer in front of you before slamming it into the ground, slightly lifting enemies off the ground. Performs an additional blast from the Destroyer if a Cannonball is available to launch enemies higher into the air.<br>'''Heavy Stance''' during the final {{CViZ}} input.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} 223% Phy. Damage <br>
{{CZ}} 223% Phy. Damage <br>
----
----
{{CZ}}<br>
{{CViZ}}<br>
(No Ammo) 197% Phy. Damage <br>
197% Phy. Damage <br>
'''OR'''<br>
'''OR'''<br>
(Ammo) 217% Phy. Damage <br>
217% Phy. Damage <br>
+ 285% Mag. Damage
+ 285% Mag. Damage (x1 Cannonball)
|-
|-
| {{CDRU}}{{CX}}
| {{CDRU}}{{CX}}
| '''Uses a Cannonball''' to perform a rocket jump, hits target below.  
| Propel yourself higher into the air with a blast from the Destroyer, launching enemies below you into the air. If no Cannonball is available, the attack can still be performed, but will not grant you any height nor deal any damage.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CX}} 444% Mag. Damage
{{CX}} 443% Mag. Damage (x1 Cannonball)
|-
|-
| Heavy Stance {{CZ}}
| Heavy Stance {{CZ}}
| Counter by swinging your cannon horizontally hitting targets both in front and behind, knocking them sideways.
| While guarding, counter by swinging the Destroyer around you, knocking enemies away.
|  
|  
{{CZ}} 239% Phy. Damage
{{CZ}} 239% Phy. Damage
|-
|-
| Heavy Stance {{CX}}
| Heavy Stance {{CX}}
| Counter by '''using a Cannonball''' to fire a cannon burst both ways, will launch targets away, at point-blank range, can hit twice.<br>'''If no Cannonballs are avaible''', default to {{CZ}} Counter.
| While guarding, counter by causing a blast from both ends of the Destroyer, launching enemies away.<br>If no Cannonball is available, the {{CZ}} counter will be performed instead.
|  
|  
{{CX}} 366% Mag. Damage x2
{{CX}} 366% Mag. Damage x2 (x1 Cannonball)
|-
|-
| Recovery {{CZ}}
| Recovery {{CZ}}
| Recover back swinging your cannon horizontally hitting targets both in front and behind.
| Get back on your feet while swinging the Destroyer around you.
|  
|  
{{CZ}} 132% Phy. Damage
{{CZ}} 132% Phy. Damage
|-
|-
| Recovery {{CX}}
| Recovery {{CX}}
| '''Uses a Cannonball''' to blast the ground below, recoiling back to your feet.<br>'''If no Cannonballs are available''', default to Recovery {{CZ}}.
| Get back on your feet by using a blast from the Destroyer. If you were knocked face-down, use the blast to propel yourself forward and roll out of harms way.<br>If no Cannonball is available, the {{CZ}} recovery will be performed instead.
|  
|  
{{CX}} 430% Mag. Damage
{{CX}} 430% Mag. Damage (x1 Cannonball)
|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| 07/10/2014 || - || align="left" |  
| 07/10/2014 || - || align="left" |  
*{{buff|Cannonball combos now fires cannon shells instead of blasts.}}
*{{buff|Certain combos now fire missiles instead of causing an explosive blast.}}
*Cannon shells hit twice, physical shell and magical explosion.
**Applies to {{CZ}}{{CZ}}{{CZ}}{{CIO|X}}, {{CX}}{{CX}}{{CIO|X}} and {{CX}}{{CX}}{{CZ}}{{CIO|X}}.
**Missiles hit twice, dealing physical damage on contact and magical damage when they explode.
|-
|-
| 04/20/2015 || - || align="left" |  
| 04/20/2015 || - || align="left" |  
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|-
|-
| 07/27/2017 || 08/09/2017 || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*{{buff|Recovery combos not longer launch or knock down.}}
*{{buff|Recovery combos no longer launch or knock down.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
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|-
|-
| 08/14/2019 || 08/28/2019 || align="left" |
| 08/14/2019 || 08/28/2019 || align="left" |
*{{nerf|MP gain from {{CZ}}{{CZ}}{{CZ}}{{CX}} and {{CX}}{{CX}}{{CZ}}{{CX}} decreased by half.}}
*{{nerf|MP gain from missiles fired by {{CZ}}{{CZ}}{{CZ}}{{CIO|X}} and {{CX}}{{CX}}{{CZ}}{{CIO|X}} decreased by half.}}
|}
|}
<br>
<br>
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== Trivia  ==
== Trivia  ==
*'''Chung''''s job path in Lore/Story would be the [[Comet Crusader]] path.
*'''Chung''''s job path in Lore/Story would be the [[Comet Crusader]] path.
*'''Chung''' is secured by the main cast in the [[Resiam Outskirts]] story quest [[Story/Chapter 11|Ill-Kept Secret]] and joins them after the [[Hamel]] quest [[Story/Chapter 11|Blue Knight]]. Prior to joining the main cast, all dungeons will re-use one of 3 generic dungeon clear lines.
*'''Chung''''s official theme song is ''[[Hope]]''.
*Many of '''Chung''''s skills reuse the crest of [http://grandchase.wikia.com/wiki/Dragon_Knight Dragon Knight] from KOG's defunct game, [http://grandchase.wikia.com/wiki/Grand_Chase Grand Chase]. The crest can be seen in the sigil of [[Burst Wolf]], [[Pain of Caladbolg]], [[Rapid Guardian]], [[Exciting Crash]], and [[Tiamat]].
*'''Chung''' is secured by the main cast in the [[Resiam Outskirts]] story quest [[Story/Chapter 11|Ill-Kept Secret]] and officially joins them on their journey during the story quest [[Story/Chapter 13|[Village] El Lady and the Prophecy]] along with [[Add]] and [[Ara]]. Prior to joining the main cast, all dungeons will re-use one of 3 generic dungeon clear lines.
**The crest can also be seen on the floor of the elevator leading to the boss room of [[Heart of the Ancient Waterway]].
*In the past, [[Denif]] gave the Seiker family the duty to protect the Water El. To help with safeguarding the Water El, they were given Guardian Stones that were made from the Water El. In each of the job paths, the Guardian Stone transformed according to '''Chung''''s will, giving him the fundamental tools needed.
**In [[Comet Crusader]]'s Hyper Active [[Tiamat]], it shows the sigil appearing when Chung goes into Berserk Mode for the skill. This could be implied that they made the sigil a symbol for '''Freiturnier'''.  
**While [[Comet Crusader]], [[Fatal Phantom]] and [[Centurion]]'s Guardian Stone transformed into armor and weapons, [[Dius Aer]]'s Guardian Stone transform into a state that intertwined the Water El and Guardian Stone, in reaction to his will to heal and care for others, reaching a noble and divine power.
*As the Guardian Stone originated from the Water El, many of it's symbolism refers to Dragons, a hint to the protectors of the Water El; the Water Dragons.
**The Berserk bead icon closely represents a dragon's head.
**The dragon crest of [http://grandchase.wikia.com/wiki/Dragon_Knight Dragon Knight] from another KOG's game, [http://grandchase.wikia.com/wiki/Grand_Chase Grand Chase] is reused in many of Chung's skills like [[Burst Wolf]], [[Pain of Caladbolg]], [[Rapid Guardian]], [[Exciting Crash]], and [[Tiamat]].
***The crest can also be seen on the floor of the elevator leading to the boss room of [[Heart of the Ancient Waterway]].
***In [[Comet Crusader]]'s Hyper Active [[Tiamat]], it shows the sigil appearing when Chung goes into Berserk Mode for the skill. This could be implied that they made the sigil a symbol for '''Freiturnier'''.  
*'''Chung's''' Korean name "청" literally means "Blue". The nickname was given to him by his father in reference to his eyes which were as blue as the waters of [[Hamel]]. Chung typically refers to himself with this nickname, only being called Prince when spoken to formally.
*'''Chung's''' Korean name "청" literally means "Blue". The nickname was given to him by his father in reference to his eyes which were as blue as the waters of [[Hamel]]. Chung typically refers to himself with this nickname, only being called Prince when spoken to formally.
**"Chung" is canonically a word of Northern Fluone origin, in reference to it being of eastern origin in the real world.
**"Chung" is canonically a word of Northern Fluone origin, in reference to it being of eastern origin in the real world.
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*'''Chung''''s hair is predominantly blonde like his father's, but he has 2 brown spots due to his mother's fully brown hair. The brown spots also resemble animal ears in line with his '''White Wolf''' theme.
*'''Chung''''s hair is predominantly blonde like his father's, but he has 2 brown spots due to his mother's fully brown hair. The brown spots also resemble animal ears in line with his '''White Wolf''' theme.
*'''Chung''' is the first character with a known last name, with it being "'''Seiker'''".
*'''Chung''' is the first character with a known last name, with it being "'''Seiker'''".
*Under the mentorship of his father, it is implied that Chung studied and trained with a variety of firearms. This is shown in his [[Shooting Guardian]] path as well as in the [[Story/Chapter 49|Epic Quest: Fun Carnival]], where he is shown to be adept in handling guns.
*According to the World Cup 2014 avatar costume for '''Chung''', he seemed to have played water polo in Hamel.
*According to the World Cup 2014 avatar costume for '''Chung''', he seemed to have played water polo in Hamel.
*According to Chung's Skill Note for [[Pandemonium - Fear]], Chung is afraid of cockroaches.
*According to Chung's Skill Note for [[Pandemonium - Fear]], Chung is afraid of cockroaches.
*When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead.  
*When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead.  
*Like [[Iron Paladin]], '''Chung's''' Interface (face on the top of the screen) uses his skill cut-in artwork.
*'''Chung''' and all characters that have come after him only have one base skill cut-in as opposed to [[Elsword]]~[[Eve]] who each have three.
*'''Chung''' and all characters that have come after him only have one base skill cut-in as opposed to [[Elsword]]~[[Eve]] who each have three.
*'''Chung''' was noted for being sick for much of his early life, a trait which he apparently shared with his [[Helputt|father]].
*'''Chung''' was noted for being sick for much of his early life, a trait which he apparently shared with his [[Helputt|father]].
<br>
<br>


== Generic Clear Lines ==
== {{tt|Generic Clear Lines|Prior to joining the El search Party}} ==
 
*'''Chung''': ''I can't protect everyone at this rate!!...I...need...to get stronger!!''
*'''Chung''': ''I won't let anyone get hurt anymore...!''
*'''Chung''': ''I won't let anyone get hurt anymore...!''
*'''Chung''': ''I can't protect everyone at this rate!!...I...need...to get stronger!!''
*'''Chung''': ''Phew, is this it? Is everyone safe?''
*'''Chung''': ''Phew, is this it? Is everyone safe?''
<br>


== Alternative Names ==
== Alternative Names ==
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|ES=Príncipe Seicor |ESName=Prince Seicor
|ES=Príncipe Seicor |ESName=Prince Seicor
|UK=Prince Saker
|UK=Prince Saker
}}
|IT=Prince Seiker|ITName=Prince Seiker}}




{{Characters}}
{{Characters}}
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