Chung: Difference between revisions
→Trivia
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*According to Chung's Skill Note for [[Pandemonium - Fear#Skill Note|Pandemonium - Fear]], Chung is afraid of cockroaches. | *According to Chung's Skill Note for [[Pandemonium - Fear#Skill Note|Pandemonium - Fear]], Chung is afraid of cockroaches. | ||
*When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead. | *When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead. | ||
*Like [[Iron Paladin]] and [[Raven]], '''Chung's''' Interface (face on the top of the screen) | *Like [[Iron Paladin]] and [[Raven]], '''Chung's''' Interface (face on the top of the screen) uses his skill cut-in artwork. | ||
**[[Raven]] no longer has this interface since it was replaced in the Character Reborn patches. | **[[Raven]] no longer has this interface since it was replaced in the Character Reborn patches. | ||
*Despite the other renewed characters getting a new base job portrait, Chung still uses his old portrait as his in-game portrait instead of using the new one, due to the lack of a Berserk version for the new portrait. | *Despite the other renewed characters getting a new base job portrait, Chung still uses his old portrait as his in-game portrait instead of using the new one, due to the lack of a Berserk version for the new portrait. | ||
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**Oddly, his portrait on the character creation menu was unchanged still depicting his old portrait. | **Oddly, his portrait on the character creation menu was unchanged still depicting his old portrait. | ||
*'''Chung''' and all characters that have come after him only have one base skill cut-in as opposed to [[Elsword]]~[[Eve]] who each have three. | *'''Chung''' and all characters that have come after him only have one base skill cut-in as opposed to [[Elsword]]~[[Eve]] who each have three. | ||
* | *'''Chung''' was noted for being sick for much of his early life, a trait which he apparently shared with his [[Helputt|father]]. | ||
*The '''Berserk Mode''' portrait for any given class will only function if that class' proper cut-in is equipped. For example, if you were to use a Cash Shop Cut-in or cut-in from a previous advancement, the portrait will not change between normal and Berserk Mode. | *The '''Berserk Mode''' portrait for any given class will only function if that class' proper cut-in is equipped. For example, if you were to use a Cash Shop Cut-in or cut-in from a previous advancement, the portrait will not change between normal and Berserk Mode. | ||
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