Circle of Elements: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "08/11/2016 || -" to "08/11/2016 || 09/28/2016")
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:EMTrans1.png|54px]]
| [[File:EMTrans1.png|54px]]
| {{SkillType|SA|T}} Uses 3 elements to attack enemies nearby.<br>Each element causes ailments.<br>(Can be used in air)
| {{SkillType|SA|T}} Uses 3 elements to attack all nearby enemies. Enemies hit by each element will receive a status effect. (Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Elemental Master]] : Transcendent || 70
| [[Elemental Master]]: Transcendent || 70
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 | MP Burn Per Hit !! colspan=3 | Debuff Durations !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 | MP Burn Per Hit !! colspan=3 | Debuff Durations !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Electricity !! Fire !! Ice !! [[Status Effects/Faint|Faint]] !! Burn !! Frost !! Electricity !! Fire !! Ice
! Electricity !! Fire !! Ice !! {{se||Faint}} !! {{se||Burn}} !! {{se||Extreme Coldness}} !! Electricity !! Fire !! Ice
|-  
|-  
! colspan=13 | Normal
| colspan=13 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 237% || 158% || 142% || rowspan=2 | N/A || colspan=3 rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 7+ || rowspan=2 | 9+ || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 237% || 158% || 142% || rowspan=2 | N/A || colspan=3 rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 15 || rowspan="2" | 12 || rowspan="2" | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| '''{{PvP}}''' || 83% || 60% || 53%
| {{PvP}} || 83% || 60% || 53%
|-  
|-  
! colspan=13 | [Enhanced]
| colspan=13 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 237% || 158% || 142% || rowspan=2 | 2 MP || colspan=3 rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 7+ || rowspan=2 | 9+ || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 237% || 158% || 142% || rowspan=2 | 2 MP || colspan=3 rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 15 || rowspan="2" | 12 || rowspan="2" | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| '''{{PvP}}''' || 83% || 60% || 53%
| {{PvP}} || 83% || 60% || 53%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! colspan=2 | Light Circle of Elements !! Enhanced Circle of Elements
! colspan=2 | Light Circle of Elements !! Enhanced Circle of Elements
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Attribute Effect !! MP Usage !! Attribute Effect
! Attribute Effect !! MP Usage !! Attribute Effect
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Aisha
|- style="background:{{ColorSel|CharLight|Aisha}}"
| dmg = 237, 158, 142
! rowspan=2 | Mode !! colspan=2 | Regular
| pvp_dmg = 83, 60, 53
|- style="background:{{ColorSel|CharLight|Aisha}}"
| hits = 1, 15, 12
! Normal !! Enhanced
| avg_hits = 1, 6, 7
|-
| enhanced = true
! {{PvE}}
}}
| {{formatnum:{{#expr: 237 + 158*7 + 142*9}}}}% || {{formatnum:{{#expr: (237 + 158*7 + 142*9)*0.8}}}}%
 
|-
* Average 1 '''Electricity''', 6 '''Fire''' and 7 '''Ice''' hits'''.'''
! {{PvP}}  
 
| {{formatnum:{{#expr: 83 + 60*7 + 53*9}}}}% || {{formatnum:{{#expr: (83 + 60*7 + 53*9)*0.8}}}}%
|}
<br>
<br>


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*On average, targets will only take 6 hits from Fire and 7 from Ice.
*On average, targets will only take 6 hits from Fire and 7 from Ice.
*Because of the skill's spiraling animation and the fact that each time a fire or iceball touches an enemy, it will do damage to them, this skill's hit count is very inconsistent, even on large bosses. The maximum amount of hits is not currently known.
*Because of the skill's spiraling animation and the fact that each time a fire or iceball touches an enemy, it will do damage to them, this skill's hit count is very inconsistent, even on large bosses. The maximum amount of hits is not currently known.
**On most medium sized enemies, jumping directly next to them is the most consistent way of getting more damage out of the skill.
**On most medium-sized enemies, jumping directly next to them is the most consistent way of getting more damage out of the skill.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*Fixed the issue where could proc [[Attributing Equipment|Elements]].
*Fixed the issue where could proc [[Attributing Equipment|Elements]].
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Flame damage increased.}}
*{{buff|Flame damage increased.}}
*{{buff|Ice damage increased.}}
*{{buff|Ice damage increased.}}
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*Fixed the issue where the debuff icon would only show for 1 second.
*Fixed the issue where the debuff icon would only show for 1 second.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || 08/09/2017 || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{buff|Electricity damage increased.}}
*{{buff|Electricity damage increased.}}
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Electricity damage increased.}}
*{{buff|Electricity damage increased.}}
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|BR=Circulo Elemental |BRName=Elemental Circle
|BR=Circulo Elemental |BRName=Elemental Circle
}}
}}
<br>
<br>
{{EMSkills}}
{{SkillNav - Elemental Master}}
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