Code: Architecture/it: Difference between revisions
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{{Languages|Code: Architecture}} | {{Languages|Code: Architecture}} | ||
{{Infobox_Personaggio |nome=Eve |color=#FF93AE |image=[[Image:CA.png|370px|center]] |classe=<p style="font-size: 16px; 2px 2px 3px #ff1493" class="textfloat">Speranza Nasod</p> |anni=Sconosciuto |arma=Gravitoni Nasod, Elettroni |classaggi=[[Eve/it|Eve]] > [[Code Architecture/it|Speranza Nasod]] > [[Code: Empress/it|Imperatrice Nasod]] |voci= [[File:BandieraItaliana.png|20px]] Loretta Di Pisa |stat= [[File:StatSperanzaNasod.png|270px|center]] | {{Infobox_Personaggio |nome=Eve |color=#FF93AE |image=[[Image:CA.png|370px|center]] |classe=<p style="font-size: 16px; 2px 2px 3px #ff1493" class="textfloat">Speranza Nasod</p> |anni=Sconosciuto |arma=Gravitoni Nasod, Elettroni |classaggi=[[Eve/it|Eve]] > [[Code: Architecture/it|Speranza Nasod]] > [[Code: Empress/it|Imperatrice Nasod]] |voci= [[File:BandieraItaliana.png|20px]] Loretta Di Pisa |stat= [[File:StatSperanzaNasod.png|270px|center]] | ||
}} | }} | ||
{{DISPLAYTITLE:Speranza Nasod}} | {{DISPLAYTITLE:Speranza Nasod}} | ||
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[[File:Arc.png|thumb|'''Code Architecture''' can also be obtained by using the Cash Shop item: '''Code Architecture's Data''']] | [[File:Arc.png|thumb|'''Code Architecture''' can also be obtained by using the Cash Shop item: '''Code Architecture's Data''']] | ||
[[Eve/it|Eve]] deve essere al livello 15, per poter effettuare il primo cambio di classe. <br> | [[Eve/it|Eve]] deve essere al livello 15, per poter effettuare il primo cambio di classe. <br> | ||
Dopo aver completato le quest della Nasod, [[Eve/it|Eve]] può decidere di diventare una [[Code Architecture/it|Speranza Nasod]] una [[Code: Exotic/it|Vendicatrice Nasod]] o un'[[Code Electra/it|Electra Nasod]]. | Dopo aver completato le quest della Nasod, [[Eve/it|Eve]] può decidere di diventare una [[Code: Architecture/it|Speranza Nasod]] una [[Code: Exotic/it|Vendicatrice Nasod]] o un'[[Code: Electra/it|Electra Nasod]]. | ||
=== Speranza Nasod === | === Speranza Nasod === | ||
#Ottieni 1 '''Bomber Mong's Apple''' dalle '''Scimmie Lancia-Bome''' nel [[ | #Ottieni 1 '''Bomber Mong's Apple''' dalle '''Scimmie Lancia-Bome''' nel [[Wally's Castle/it|Castello di Robo]], in qualsiasi difficoltà. | ||
#Ottieni 2 '''Tonfa Blades''' dai '''Little Soldiers''' nel [[ | #Ottieni 2 '''Tonfa Blades''' dai '''Little Soldiers''' nel [[Wally's Castle/it|Castello di Robo]], in qualsiasi difficoltà. | ||
#Ottieni 1 '''Velder Royal Etiquette Manual''' dai '''Wally Guardian''' nel [[ | #Ottieni 1 '''Velder Royal Etiquette Manual''' dai '''Wally Guardian''' nel [[Wally's Castle/it|Castello di Robo]], in difficoltà '''Difficile''' o '''Esperto'''. | ||
#Completa il [[ | #Completa il [[Wally's Castle/it|Castello di Robo]], in difficoltà '''Esperto''', in 15 minuti. | ||
<br> Al livello 35, la [[Code Architecture/it|Speranza Nasod]] può diventare un'[[Code: Empress/it|Imperatrice Nasod]]. | <br> Al livello 35, la [[Code: Architecture/it|Speranza Nasod]] può diventare un'[[Code: Empress/it|Imperatrice Nasod]]. | ||
<br> | <br> | ||
== Albero Skill == | == Albero Skill == | ||
{{:Skill Tree: | {{:Skill Tree: Code Architecture/it}} | ||
<br> | <br> | ||
== Combo == | == Combo == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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**Oberon's skills also bear a strong resemblance to special attacks from Raven's [[Sword Taker]] class ([[Space Wrench]] resembles [[Shockwave]], [[Sonic Wave]] resembles [[Flying Impact]], and [[Genocide Ripper]] resembles [[Hypersonic Stab]]). | **Oberon's skills also bear a strong resemblance to special attacks from Raven's [[Sword Taker]] class ([[Space Wrench]] resembles [[Shockwave]], [[Sonic Wave]] resembles [[Flying Impact]], and [[Genocide Ripper]] resembles [[Hypersonic Stab]]). | ||
*Code Architecture is the first class to use a passive to decrease the cost of certain moves, the second being [[Deadly Chaser]], and the third being [[Infinity Sword]]. | *Code Architecture is the first class to use a passive to decrease the cost of certain moves, the second being [[Deadly Chaser]], and the third being [[Infinity Sword]]. | ||
**Code Architecture's passive ('''Queen's Potential''') is restricted to anything using electron balls ([[Mega Electron Ball|Mega Electron | **Code Architecture's passive ('''Queen's Potential''') is restricted to anything using electron balls ([[Mega Electron Ball : Justice|Mega Electron Ball : Justices]], first hit of Oberon Air Slash, first two X hits). | ||
*The drones' visor resembles that of Oberon. | *The drones' visor resembles that of Oberon. | ||
{{ | {{Personaggi}} | ||