Code: Architecture/it: Difference between revisions
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=== Speranza Nasod === | === Speranza Nasod === | ||
#Ottieni 1 '''Bomber Mong's Apple''' dalle '''Scimmie Lancia-Bome''' nel [[ | #Ottieni 1 '''Bomber Mong's Apple''' dalle '''Scimmie Lancia-Bome''' nel [[Wally's Castle/it|Castello di Robo]], in qualsiasi difficoltà. | ||
#Ottieni 2 '''Tonfa Blades''' dai '''Little Soldiers''' nel [[ | #Ottieni 2 '''Tonfa Blades''' dai '''Little Soldiers''' nel [[Wally's Castle/it|Castello di Robo]], in qualsiasi difficoltà. | ||
#Ottieni 1 '''Velder Royal Etiquette Manual''' dai '''Wally Guardian''' nel [[ | #Ottieni 1 '''Velder Royal Etiquette Manual''' dai '''Wally Guardian''' nel [[Wally's Castle/it|Castello di Robo]], in difficoltà '''Difficile''' o '''Esperto'''. | ||
#Completa il [[ | #Completa il [[Wally's Castle/it|Castello di Robo]], in difficoltà '''Esperto''', in 15 minuti. | ||
<br> Al livello 35, la [[Code: Architecture/it|Speranza Nasod]] può diventare un'[[Code: Empress/it|Imperatrice Nasod]]. | <br> Al livello 35, la [[Code: Architecture/it|Speranza Nasod]] può diventare un'[[Code: Empress/it|Imperatrice Nasod]]. | ||
<br> | <br> | ||
== Albero Skill == | == Albero Skill == | ||
{{:Skill Tree: | {{:Skill Tree: Code Architecture/it}} | ||
<br> | <br> | ||
== Combo == | == Combo == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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**Oberon's skills also bear a strong resemblance to special attacks from Raven's [[Sword Taker]] class ([[Space Wrench]] resembles [[Shockwave]], [[Sonic Wave]] resembles [[Flying Impact]], and [[Genocide Ripper]] resembles [[Hypersonic Stab]]). | **Oberon's skills also bear a strong resemblance to special attacks from Raven's [[Sword Taker]] class ([[Space Wrench]] resembles [[Shockwave]], [[Sonic Wave]] resembles [[Flying Impact]], and [[Genocide Ripper]] resembles [[Hypersonic Stab]]). | ||
*Code Architecture is the first class to use a passive to decrease the cost of certain moves, the second being [[Deadly Chaser]], and the third being [[Infinity Sword]]. | *Code Architecture is the first class to use a passive to decrease the cost of certain moves, the second being [[Deadly Chaser]], and the third being [[Infinity Sword]]. | ||
**Code Architecture's passive ('''Queen's Potential''') is restricted to anything using electron balls ([[Mega Electron Ball|Mega Electron | **Code Architecture's passive ('''Queen's Potential''') is restricted to anything using electron balls ([[Mega Electron Ball : Justice|Mega Electron Ball : Justices]], first hit of Oberon Air Slash, first two X hits). | ||
*The drones' visor resembles that of Oberon. | *The drones' visor resembles that of Oberon. | ||
{{ | {{Personaggi}} | ||