Code: Battle Seraph: Difference between revisions

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Text replacement - "{{CDR}}{{CU}}" to "{{CDRU}}"
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After doing the standard →→↑X combo, fires off a laser that does not knock up or down. This laser requires MP, can be canceled mid-animation and is affected by [[El Crystal Spectrum]].
After doing the standard →→↑X combo, fires off a laser that does not knock up or down. This laser requires MP, can be canceled mid-animation and is affected by [[El Crystal Spectrum]].
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{{CDR}}{{CU}} <br>
{{CDRU}} <br>
{{CX}} 75% Mag. Damage + 125% Mag. Damage <br>
{{CX}} 75% Mag. Damage + 125% Mag. Damage <br>
'''HOLD'''{{CZ}} 50% Mag. Damage <br>x2 ~ x10+  
'''HOLD'''{{CZ}} 50% Mag. Damage <br>x2 ~ x10+  
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After doing the standard →→↑Z combo, coat yourself with a electron field and spins forward, or in any direction. This combo allows up to 3 spins (requires 5 MP per spin). After learning [[High-power Electronic Circuit]], Eve can skip the drone attack and instantly spin forward with the electron field by pressing {{CX}} after the 2nd air dash(the spinning air dash). A Spinning Spiral going up (e.g. →→↑ZX→↑ or X←↑) can only be used '''once per combo'''.
After doing the standard →→↑Z combo, coat yourself with a electron field and spins forward, or in any direction. This combo allows up to 3 spins (requires 5 MP per spin). After learning [[High-power Electronic Circuit]], Eve can skip the drone attack and instantly spin forward with the electron field by pressing {{CX}} after the 2nd air dash(the spinning air dash). A Spinning Spiral going up (e.g. →→↑ZX→↑ or X←↑) can only be used '''once per combo'''.
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{{CDR}}{{CU}} <br>
{{CDRU}} <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
{{CX}} 150% Mag. Damage x3
{{CX}} 150% Mag. Damage x3