Code of Chivalry: Difference between revisions

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**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage. Maximum hits of this skill, due to its immense range, is therefore impossible to achieve.
**Due to this, larger enemies or enemies that get pushed along the skill easier will take vastly more damage. Maximum hits of this skill, due to its immense range, is therefore impossible to achieve.
*Using the skill at point blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
*Using the skill at point blank range is not recommended as enemies will receive less hits. It is recommended to be at least one [[Sword of Victory]]'s distance away from a target to optimize hits.
*If used at point blank, an average-sized target will take around 9~10 hits (20,520%~22,800% (4,923%~5,370% in PvP) Physical Damage). If used at an optimized distance, they will receive 17~19 hits (38,760%~43,320% (9,299%~10,393% in PvP) Physical Damage).
*If used at point blank, an average-sized target will take around 9~10 hits ({{formatnum:{{#expr: 2280*9}}}}%~{{formatnum:{{#expr: 2280*10}}}}% ({{formatnum:{{#expr: 547*9}}}}%~{{formatnum:{{#expr: 547*10}}}}% in PvP) Physical Damage). If used at an optimized distance, they will receive 17~19 hits ({{formatnum:{{#expr: 2280*17}}}}%~{{formatnum:{{#expr: 2280*19}}}}% ({{formatnum:{{#expr: 547*17}}}}%~{{formatnum:{{#expr: 547*19}}}}% in PvP) Physical Damage).
*Unlike most Hyper Active, '''Code of Chivalry''' is affected by attack speed.
*Unlike most Hyper Active, '''Code of Chivalry''' is affected by attack speed.
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