Combination: Difference between revisions

→‎Updates: Added KR 11/23 update
(→‎Updates: Added KR 11/23 update)
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| 06/04/2020 || 07/01/2020 || colspan=2 align="left" |  
| 06/04/2020 || 07/01/2020 || colspan=2 align="left" |  
*{{buff|Skill Combination Gauge gained upon successful hit, regardless of character in play.}}
*{{buff|Skill Combination Gauge gained upon successful hit, regardless of character in play.}}
|-
| 11/23/2023 || - || align="left" |
*{{buff|MP recovery for standby character increased from 6 MP to 20 MP per second.}}
| align="left |
*None.
|}
|}
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