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Comet Crasher: Difference between revisions

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__NOTOC__{{Languages|Comet Crasher}}
__NOTOC__{{Languages|Comet Crasher}}
<div style="float: right;">{{#ev:youtube|liFlrRvaoSI|300}}</div>
{{#ev:youtube|twoz-lK5deU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI_COMETCRASHER.png]]<br>
| [[File:SI_COMETCRASHER.png]]
| {{SkillType|SA|S}} Shoot consecutive bombs to the ground. (Can only be activated in midair)
| {{SkillType|SA|S}} Shoot consecutive bombs to the ground. (Can only be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Deadly Chaser]] || 45 || {{SkillText|SkillQuest|3}}
| [[Deadly Chaser]] || 45 || {{SkillText|SkillQuest|3}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=4 | Damage !! colspan=4 | Max Hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cannonball Blast !! Final Blast !! Cannonball Blast !! Final Blast
! Shell (Physical) !! Cannonball Blast (Magical) !! Final Shell (Physical) !! Final Blast (Magical) !! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 1229% || 2080% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || rowspan=2 | 14 seconds
|-
|-
| align="left" | 45 || rowspan=2 | 50% || rowspan=2 | 583% || rowspan=2 | 100% || rowspan=2 | 1166% || rowspan=2 | 2 ~ 5 || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || 14 seconds
| {{PvP}} || 468% || 792%
|-
|-
| align="left" | [Enhanced] || 12 Seconds
| colspan="8" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=4 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell (Physical) !! Cannonball Blast (Magical) !! Final Shell (Physical) !! Final Blast (Magical)
|-
|-
| align="left" | 45 || rowspan=2 | 25% || rowspan=2 | 233% || rowspan=2 | 50% || rowspan=2 | 466%
| {{PvE}} || 1229% || 2080% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || rowspan=2 | 12 seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 468% || 792%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Chung|Comet Crasher|Light, Heavy|mp=200|cd=14|cd_enhanced=12}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Chung}}"
 
! colspan=2 | Light Comet Crasher !! colspan=7 | Heavy Comet Crasher
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Chung}}"
{{Damage|true|Chung
! rowspan=3 | Attribute Effect !!  Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=5 | Details
|dmg=1229, 2080
|- style="background:{{ColorSel|CharLight|Chung}}"
|pvp_dmg=468, 792
! rowspan=2 | MP Usage !! colspan=4 | Damage || rowspan=2 | Cooldown
|hits=2, 1
|- style="background:{{ColorSel|CharLight|Chung}}"
|hits_max=5, 1
! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|heavy=true
|-
}}
| rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 160 MP || 70 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 70% || rowspan=2 | 816.2% || rowspan=2 | 140% || rowspan=2 | 1632.4% || 21 Seconds
*Damage ranges from 3~6 Cannonballs consumed.
|-
*Damage calculations do not include {{tt|shell hits|See [[#Tips and Details|Tips and Details]]}}.
| [Enhanced] || 18 Seconds
<br>
|}


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Chung}}"
|
! colspan=5 | Heavy Comet Crasher
Gas_Piston_System.png; Gas Piston System Locked-Expert;
|- style="background:{{ColorSel|CharLight|Chung}}"
FPPhantom_Shooter.png; Phantom Shooter;
! rowspan=3 | Level Required !! colspan=4 | Details
}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|-
| 70 || rowspan=2 | 35% || rowspan=2 | 326.2% || rowspan=2 | 70% || rowspan=2 | 652.4%
|-
| [Enhanced]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
*'''Comet Crasher''' can deal up to 4,081% (1,631% in PvP) Magical Damage. With '''Heavy''' it can deal up to 5,713.4% (2,283.4% in PvP) Magical Damage when used in Awakening.
*Each shell will deal an unlisted 50% Physical Damage, with the final shell dealing 100% Physical Damage.
*The skill's missiles will act rather erratically when fired near a map wall, with some missiles flying straight through and others sticking to the wall.
**When directly touching certain map walls, the missiles may keep flying down well past your current height when fired out of the map, so stepping away slightly is usually advised for cornered enemies.
<br>
<br>


== Updates ==
==Updates==
*02/14/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
** Increased blast radius.
|-
*07/10/2014 KR
! colspan=2 | Date !! colspan=2 | Changes
**Afterimage hit error fixed.
|-
**Damage increased.
! KR !! NA !! PvE !! PvP
*04/20/2015 KR
|-
**Unable to hit the enemies below the platform.
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
**Explosion Range is increased by 20%.
*'''Comet Crasher''' added.
*06/30/2016 (KR) / 07/13/2016 (NA)
|-
**'''Haste''' attribute changed to be '''Heavy'''.
| 02/14/2013 || - || colspan=2 align="left" |
*04/27/2017 KR
*{{buff|Increased blast radius.}}
**Damage decreased.
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*Afterimage hit error fixed.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Explosion Range is increased by 20%.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Haste''' trait changed to '''Heavy'''.
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| ??/??/2022 || ??/??/2022 || colspan=2 align="left" |
*Fixed skill continuing to fall down when fired off the map. (Partial)
|}
<br>
<br>


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|IT=Impatto della Cometa |ITName=Comet Impact
|IT=Impatto della Cometa |ITName=Comet Impact
|ES=Impacto de cometa  |ESName=Comet Impact
|ES=Impacto de cometa  |ESName=Comet Impact
|PL=Uderzenie Artylerii |PLName=Artillery Strike
|PL=Uderzenie Komety |PLName=Comet Strike
|BR=Destruidor de Cometas |BRName=Comet Crasher
|BR=Destruidor de Cometas |BRName=Comet Crasher
}}
}}
<br>
<br>
 
{{SkillNav - Deadly Chaser}}
{{DCSkills}}
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