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{{Languages|Consumable}}
{{Languages|Consumable}}
 
'''Consumables''' are items that can be consumed exclusively within dungeons and fields. There are a wide variety of consumables, each with their own benefits. They can be used for recovery, dealing damage, applying buffs, and other unique uses depending on the item. Consumables are are stored in the '''Consume''' tab, and must be placed in your quick slot bar in order to consume them during gameplay.
'''Consumables''' are items that can recover health and/or mana, remove status ailments, and temporarily enhance character capabilities among other effects. They can be found in the Consume tab of the Inventory. in order to use consumables, click or drag the item to the Quick Slot found on the bottom left of the screen ''(Quick Slot Extensions can be bought in the Item Mall.)''<br>
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'''Note:''' Consumables can only be used in fields or dungeons.


==List of Consumables==
==List of Consumables==
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| tab6=Special Recovery
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| tab7=Event Apple
| tab8=Event Apple
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| tab8=Status Recovery
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| tab9=Elixirs
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| tab10=Throw
| tab12=Throw
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| tab11=Events
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| tab12=Miscellaneous
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| tab15=Old
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==Monster Card==
==Monster Cards==
For more information please visit the [[Monster Card System#List of Monsters{{!}}Monster Card Page]].
:''Main Article: [[Monster Card System#List of Monsters{{!}}Monster Card System]]''<br>
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Monster Cards are special consumables that allow you to summon specific enemies and mini-bosses you've encountered. They are dropped by the respective enemy they they represent (e.g. Tree Knight card is only obtained from Tree Knight enemies). There are also special monster cards that can only obtained through events, [[Camilla]], and [[Profession System#Alchemist|Alchemist Profession]].
{{IM Items}}
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==Tips & Details==
*The maximum amount of consumables per stack is 300.
*Consumables of the same type will initiate each other's cooldowns when using one of them, making it more efficient to equip different types of consumables in your quick slots.
*Equipping consumables while in a dungeon or field will initiate the cooldown of the consumable before it can be used. As such, it's recommended to equip the consumables that you need before entering a dungeon or field.
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==Trivia==
*In very old versions of the game, consumables crafted at [[Alchemist|Alchemists]] had 3 possible random outcomes. A standard version, a "Fantastic" version which offered greater effects, and a "Burnt" version which drastically lowered its effectiveness.
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==Updates==
*04/19/2018 (KR) / 05/30/2018 (NA)
**Potion Cooldown Time decreased.
**Maximum stack size for consumables increased.
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{{Guides}}
{{Guides}}
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