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Consumable: Difference between revisions

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:''Main Article: [[Monster Card System#List of Monsters{{!}}Monster Card System]]''<br>
:''Main Article: [[Monster Card System#List of Monsters{{!}}Monster Card System]]''<br>
Monster Cards are special consumables that allow you to summon specific enemies and mini-bosses you've encountered. They are dropped by the respective enemy they they represent (e.g. Tree Knight card is only obtained from Tree Knight enemies). There are also special monster cards that can only obtained through events, [[Camilla]], and [[Profession System#Alchemist|Alchemist Profession]].
Monster Cards are special consumables that allow you to summon specific enemies and mini-bosses you've encountered. They are dropped by the respective enemy they they represent (e.g. Tree Knight card is only obtained from Tree Knight enemies). There are also special monster cards that can only obtained through events, [[Camilla]], and [[Profession System#Alchemist|Alchemist Profession]].
[[File:HQ Shop Item 244560.png|thumb|Extended Quick Slot]]
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==Tips & Details==
==Tips and Details==
*The maximum amount of consumables per stack is 300.
*The maximum amount of consumables per stack is 300.
*Consumables of the same type will initiate each other's cooldowns when using one of them, making it more efficient to equip different types of consumables in your quick slots.
*Consumables of the same type will initiate each other's cooldowns when using one of them, making it more efficient to equip different types of consumables in your quick slots.
*Equipping consumables while in a dungeon or field will initiate the cooldown of the consumable before it can be used. As such, it's recommended to equip the consumables that you need before entering a dungeon or field.
*Equipping consumables while in a dungeon or field will initiate the cooldown of the consumable before it can be used. As such, it's recommended to equip the consumables that you need before entering a dungeon or field.
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==Trivia==
*In very old versions of the game, consumables crafted at [[Alchemist|Alchemists]] had 3 possible random outcomes. A standard version, a "Fantastic" version which offered greater effects, and a "Burnt" version which drastically lowered its effectiveness.
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